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originally posted in: Cayde's Stash (THEORY)
Edited by builderguy2001: 5/27/2016 12:34:52 AM
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I might have actually found something Interesting relating to this stash. [spoiler]What is interesting about the three cards are their placement, the jacks are next to the two stashes, one next to the stealth drives, and the other in the room that supposedly had exotics and glimmer. But the third card? On the terminal before you get in the ship. why would that be there? My idea is that the whole idea with the cards in Cayde's stash, is that it's a tutorial of sorts. to get to the are where the jacks are, you have to pass the queen card. They serve as markers as cayde says when you break into the secret room, so my idea is that the queen represents that two or more jacks (along with their stash)are in that direction. By using that idea, if you could theoretically find more cards, you could either track or backtrack them to their source. Bungie wouldn't have thrown them in unless they thought users would ultimately get something out of it. which implies, there must be a reward of sorts. Problem is... If Bungie were hiding something secret that could be found on a patrol, everyone would know. To solve that the cards would have to be located in a mission only area, which lowers the possible search to, Jovian complex, Rasputin, Cayde's stash, and Finally... King's watch. Because of the location of the queen card so close to the ship, that somewhat means the real prize, the king of spades, is highly likely to be nearby. King's watch is the only place mission only accessible nearby. Guess what mission was added into taken king? Kings of decay. What also happened to be the heroic today? (May 26 2016) Kings of Decay. If it would be a weapon, it would (like paradox and Lost to light) be only available in the heroic. So, i checked out the mission, ran all around kings watch and found... Nothing. I then went back outside to check if something had occurred. When i went to check out the tunnel to the grottos, i noticed something. level 41 enemies in the areas around the refinery. The mapmakers wouldn't make enemies harder In Areas You're Not Supposed To Go. I then ran to the devil's lair, to find something interesting, the Tank you usually have to fight in that area? It was a level 41 Elder Devil tank. Specifically named by the way. After a long time of fighting it died, but the doors were closed. My theory is that, because the mapmakers don't program what they don't need, The devil's lair is the true objective, and my guess, you could get up into cayde's stash, and something would be different, something Exotic. As soon as you spawn, Take that tank down. If there is truly another secret exotic, it will be there.[/spoiler]
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  • Second realization: apparently all heroics (Daily) will have higher level enemies in any mission-only accessible area, no matter if it's in the mission or not. my "find" turned out to only be a guaranteed fluke in the how the game processes dailys. The best I've actually come to in terms of a secret in the daily heroic, is on the dreadnought mission. after you deactivate the super-weapon, if you jump into the portal area that you go to for court of oryx, the portal activates and thanok (not sure if correct spelling) "Fanatic of crota" comes out, my idea is that if you can damage him enough to kneel, it might trigger something (You might not be able to kill him because no sword spawns. Also he is only there for about a minute.) The above at least has evidence of being put there for a reason, unlike the fluke enemy lvl's.

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  • I also forgot, the cards are apparently so important that if you buy collector's edition, you get the jack and queen of spades, (where's the king of spades)

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