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5/9/2016 1:41:33 AM
111

There is no such thing as RNG.

At the beginning of the April Update, I was rank 6 in crucible on my hunter, since I don't usually play much crucible. Since then I have ranked up to 22, thanks to tons of bounties, grinding, and rep boosters. Out of all the rank up packages so far, I haven't received anything but armor. Specifically chest armor and boots. No cloaks, no helmets, and no gauntlets. Just chest armor and boots. I started to do some math, and here's what I got: (correct me if I'm wrong) -there are 22 items that you can get -2 of those are chest armor and boots (duh) -that means that there is a ~9% chance of getting chest armor or boots The chance of getting chest armor or boots [b][i]16 times in a row[/i][/b] would end up being 5/1000, or 0.5%. There is no way that any of this is RNG anymore. If you look at the rewards, the odds of getting a weapon is 17:5. So I should be getting weapons more often, right? Or are armor pieces more heavily weighted? If they are, then that means that it isn't a [i]random[/i] number generator. Thanks for reading this far.

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  • Edited by Woodduck098: 5/10/2016 5:40:03 AM
    Problems: Your data collection is too small to be a proper representation RNG isn't cumulative, it's not like you roll a 6 sided die, get a 4, and are then guaranteed not to get a 4 on the next roll. The odds are always the same. Pros: The RNG system may still actually be biased if armor is more heavily weighted than guns. Example: the six sided die having 2 sides of six.

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