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originally posted in: Now it's 'Nerf Strikers!'
4/24/2016 11:22:26 PM
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As much as I want to agree with you, I think the radius is a bit too big.
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  • It is huge and visible + sound effect. Put on your glasses and clear your ears before playing.

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  • Lol, it might be big and visible but many times when I played Hunter I get killed by the final pulse because the radius of that pulse is just slightly bigger. It's just too wide for it's range or it's range is too far for how wide it is. One of the 2 should be adjusted slightly. I don't want them to nerf the grenades into oblivion just a very small tweak.

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  • If you keep getting killed by it, that's on you. Stop going near them.

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  • Then lets talk about trip mine spamming. Skip grenades. The time their up, ah right, the knife and all that warlocks... Instead of nerfing any subclass we all should learn to handle it. And hell yea - we will die bye that stuff. Its a shooter!

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  • Tripmines are strong I'll admit it but you can run through them without taking any damage.

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