JavaScript is required to use Bungie.net

Forums

originally posted in: Now it's 'Nerf Strikers!'
4/24/2016 9:55:33 PM
2
It's a super. And furthermore, it's a non-mobile super. And ever [i]further[/i]more, it's not a ranged super. It should destroy whatever it comes into contact with, no questions asked.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Have to disagree with the not mobile part depending on how you look at it though. The only non-mobile super is Ward of Dawn. The others can be used while moving and carry momentum. Fist of Havoc is definitely mobile in that sense. Being a single use instant cast with those properties it is pretty mobile. I see your point though, your meaning wasn't lost in technicalities.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You're right, I ABSOLUTELY agree with you. I don't want to be able to survive a hit, I want the option to get out of the way or to stop it from happening in the first place. If it hits and I didn't stop it? Eh, I died then. Whatever. That's on me. Like failing to stop Stormtrance, Arc Blade, Hammer of Sol, Radiance, Golden Gun (?), you know? But it activates instantly while dealing massive damage, having a large radius and heavy damage resistance. I swear I've killed people mid animation and it doesn't take the supercharge either since they use it shortly after they respawn. I don't care if it kills me if I had the option to do something in the situation because usually the only times I live from one is if they have really bad aim/timing. But PLEASE, PLEASE, PLEASE do not nerf them. Rework? Okay. Nerf? Please no. I don't want Fist of Havoc to become Fist of Mild Inconvenience.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Ive been killed many times during the animation, but that's probably because I use death from above so there's a bigger time frame to shoot and kill me .

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon