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Destiny

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Edited by BearShare02: 4/3/2016 7:45:58 PM
28

Serious Firebolt Nerf post.

Remove visible ticks from all DoT.

24

Remove visible ticks from behind solid objects.

37

Don't change anything.

197

Nerf Sunsingers into the ground.

76

Other, state below.

28

Hello guardians. I'm just a common destiny player. Sure I've been here since Alpha, but who cares? I don't mean anything to the actual community. People don't know who I am either. But I've been mentioning this for awhile with zero feedback from anyone. I just feel like this is a good fix for something, instead of making it useless. I think everything in this game is fine where it is. I don't understand why people complain so much honestly. But crying repeatedly isn't solving anything. •Bladedancer too OP, armor nerf twice and hit detection. •Hammer of sol OP, everything nerfed and super sucks. (Well it was still good, just not as strong.) •Autos are too good, nerfed for months and months. Please don't make Warlocks useless. They have to give up two perks in general. Just remove the visible ticking. People complain because they get tagged, enemy comes around the corner instantly shoots you because of revealed location and runs back. Without visible DoT ticking, they have to gamble guessing where you are. [spoiler]I'm a hunter main. I don't have one issue with Sunsingers. I'm just trying to make it so your subclass doesn't becomes trash. I personally love Voidwalker myself when running warlock. But the times I do run Sunsinger, I feel slightly OP. The shield, insane burns, etc. But you are extremely vulnerable against good players, as any subclass is. [/spoiler] Feedback greatly appreciated.

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  • I'm fine with em. Their melee is a bit infuriating (salty defender Titan roots) but otherwise ok. Would like to see better hit detection on bladedancers, a slight buff to HoS (no where near what it was though) and tethers cancelling supers immediately if you hit the target directly (then would fan out as normal) Just my thoughts.

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