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#feedback

Edited by Bugs Bowie: 3/25/2016 11:58:41 AM
0

The First Curse ideas (post buff)

I've not long received the first curse and its a great idea.. but I have my own personal suggestions for improving it (probably along with everyone else). First off overall stats need a buff, its a fantastic handling weapon and feels great but even improving the muzzle perks would be good. Both dead eye and 'the first curse' perks need to have a noticable difference when ADSing, I have an old Ill Will with better range and good stability perks that out performs this gun with only 7 rounds. Triple tap is well placed but considering the archtype, [u]every[/u] consecutive round needs to be a precision shot, I think mulligan as a secret perk would be great to help its limited mag size. I think the middle column of perks are ok, there nothing special, but they do add good aspects to the gun. Lastly I have an idea for 'the first curse' perk. Since sometimes the perk is so brief or limited to use I would add final round and make it so that if the last round is a precision shot it restarts 'TFC' perk. I think the combination of final round to help get the last precision shot and then reproc-ing 'TFC' perk would make it far more viable to use. This would keep the perk going and also give another mag, negating some of its issues. Bungie; please consider these ideas.

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