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Edited by Elden Lord Archon: 1/7/2016 10:32:26 PM
2

Collapse of the Empire raid (part 2)

[url=https://www.bungie.net/en/Forum/Post/164570336/0/0][b]Part 1[/b][/url] Skyburner Mines [spoiler] [b]Objective:[/b] Get through the mines [b]Description:[/b] After you beat Valus Ghra'urn, you have to go into the big door he came out of. There is an elevator your team needs to get into. The elevator leads to a place called Skyburner Mines. This is the major chest area of the raid. Your team will have to jump off of the elevator [b]before[/b] it stops. If you wait too long, it will land into a pool of lava. If your entire team stays on, it's a wipe. Once your team jumps off of the elevator, onto a certain platform, the darkness zone disappears. The platform leads to a doorway. On the other side of the door is a large, sideways tunnel with a giant drill. When the drill starts to spin, that means it's about to strike. After it spins for 3 seconds, it shoots out at a really fast rate, killing anyone in its path. After it hits the end of the tunnel, it will slowly go back into where it came from. The tunnels are simply too long for you to run straight from the beginning to the end. There are small cracks in the tunnel, which can only hold one guardian at a time. You will need to take turns going through. There are 3 of these tunnels, and the last one is vertical. The drill is at the top, and a pool of lava is at the bottom. You will need to climb up in order to get to the next part of the area. After the 3 drill tunnels, there will be a door which leads to a large conveyor belt. The conveyor belt leads to a fiery pit of doom, and you will need to go the opposite direction. The conveyor belt is still at first. As soon as someone steps on, it will activate. Cabal alarms will go off, and enemies spawn out of the doors on the sides. There will be lots phalanxes who will try to knock you back, or to your death. You will also have to be careful of psions. They will try to use arc blasts to cover the areas not fortified by phalanxes. While your team is on the conveyor belt, you will need to focus on the nearest enemies. At the end of the conveyor belt, there is a ledge with a staircase on each side. There is an Imperial colossus on standing on the ledge. You will need someone to focus on him, while others focus on the phalanxes and psions. Once you get to the end of the conveyor belt, there you can either go on the right or left staircase (it doesn't really matter, because they lead to the same place). Proceed ahead to get to the next area and checkpoint. [/spoiler] Kunok's Web (darkness zone) [spoiler] [b]Objective:[/b] Defeat Kunok, The Alterer [b]Description:[/b] As soon as you get out of Skyburner Mines, you will enter a small room with a huge sync plate. There is also a large glowing orb, floating in midair. If you shoot it, it will become transparent, and you will see some sort of psion inside. The psion will awaken, sprout out its holographic wings, and unleash a large burst of energy. That psion is known as Kunok, the Alterer. If you are too close to him when he awakens, you will die. Kunok never touches the ground during any part of the fight. After you awaken Kunok, there will be a notification that says "Kunok twists his domain". He will teleport all guardians, except one, to different rooms. You cannot access these rooms by going through doors. All doors are sealed with an energy wall. This means that you can't go into another guardian's room and help him/her out. Once he teleports you, you're on your own. Each room is slightly different, but they all have a giant sync plate in the center. If you are the guardian who is [b]not[/b] teleported, don't bother shooting Kunok. He is immune. After the rest of the team is teleported, there will be a notification that says "Kunok selects his target". Unless you are the guy who is not teleported, you will get a status condition called [u]Mark of the Hunted[/u]. If there is a fireteam of 6 guardians, 5 of them will be marked. Each person will have a different amount of this. (Someone will have x1, another person will have x2, another with x3, x4, and x5.) The person who has Mark of the Hunted x5 will get a 30 second timer. If the timer runs out, that person loses his/her super, dies, and the person who has x4 will get a 25 second timer. If the x4 person dies, x3 will have 20 seconds, x2 will have 15, and x1 will have only 10. If all of the people with Mark of the Hunted are dead, a notification will say "Kunok locates the last of his prey", then you lose your super and die. Make sure you minimize casualties to avoid this. After all but one guardian is teleported, enemies will start to spawn in each room. If you are one of the guardians who gets teleported, there will also be an enemy that looks like a green psion flayer. These enemies are called Psion Weavers. If you kill one, there will be a notification that says "A weaver is slain by [gamertag]", and you will get a buff called [u]Webslayer's Chain[/u]. The person who is not teleported will [b]not[/b] fight a weaver. Instead, he/she will fight a special colossus, known as a Web Keeper. If someone with Webslayer's Chain gets on his/her sync plate, and the Web Keeper is still alive, that person will die instantly. You will need to kill the Web Keeper before anyone goes on their plates. Once the Web Keeper is dead, there will be a notification that says "A Web Keeper is slain by [gamertag]". The person who killed the Web Keeper will get a buff called [u]Webslayer's Anchor[/u], he/she will be the first person to go on a sync plate. The person with Mark of the Hunted x1 should go next, followed by x2, then x3, x4, and finally x5. If the sync plates are not stepped on in that order, there will be a notification that says "The chain has been broken". Then the screen will turn red, and everyone will lose their super energy and die. Make sure your team steps on the sync plates in the correct order! Once you are on the sync plate, you will see a bunch of transparent, shadowy figures in the shape of guardians, also in the sync plate. Each shadow represents a guardian on your team who is on his/her sync plate. The shadow of the person with Webslayer's Anchor will be red instead of black. As soon as everyone is on their sync plate, Mark of the Hunted will disappear for everyone, and Webslayer's Chain will get a countdown timer. A 7th shadowy figure will form in the sync plate. This shadow represents Kunok. You need to shoot Kunok's shadow in order to do DPS. If you are doing normal mode, you will be invincible while you are on the sync plate during the DPS phase. The more people who are in the fireteam, the longer the DPS phase will be. (Number of seconds = number of guardians x 5) If you are the person who has Webslayer's Anchor, you will obviously see the real Kunok instead. He will still be immune for you because you can only hurt him through his shadows, not in person. When the countdown timer for the DPS phase ends, all of the sync plates will surge with energy, killing anyone who is still standing on. Everyone will need to get off a few seconds early because of this. After the timer hits 0, it will once again say "Kunok twists his domain", Kunok will teleport everyone to different rooms, and the cycle starts again. If you get teleported to the original room, you're the guy who kills the Web Keeper. Your team will need to repeat this process until Kunok is dead. When he is almost dead, you will want to stay on the sync plate rather than getting off. If you kill Kunok, the people on their sync plates will get teleported to the next checkpoint. Those who step off will die. If everyone steps off after they kill Kunok, it's a wipe, and you'll have to kill him all over again. If Kunok enrages, everyone with Mark of the Hunted will have a countdown timer, and the DPS phase will no longer get rid of Mark of the Hunted. On hard mode, you are not immune during the DPS phase. You will need to kill as many enemies as possible, in order to maximize your chances of survival. Challenge mode: Kill the Web Keeper and all of the Psion Weavers within 5 seconds. This must be done in every rotation. You will need to communicate with your team to ensure that everyone gets their Weaver (or Web Keeper) at low health. Once everyone on your team confirms that their guy is at low health, you can kill it. [/spoiler] [url=https://www.bungie.net/en/Forum/Post/181287303][b]Part 3[/b][/url]

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