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Destiny

Discuss all things Destiny.
Edited by Desyndor: 3/11/2016 3:10:03 PM
138

What would a 4th class be?

If Bungie were to make a 4th class what would it be? What should it be named, what should it revolve around, and what would the subclass and supers be? [spoiler]this doesn't confirm a 4th class in Destiny[/spoiler] I'm thinking; Name, Paladin Revolving around team playing and medic-ness Subclasses; 1st subclass, solar damage. 1st grenade stuns 2nd is like a tripmine 3rd immobilizes enemies? Jump is like shadestep. The super gives a health boost to nearby teammates and can self resurrect. The melee restores a small portion of health or armor when used on a teammate, and will return the damage inflicted on enemies in health or armor. Very agile and fast recovery and can revive teammates faster. 2nd subclass, arc damage. 1st grenade destroys shield of enemies using an arc subclass 2nd grenade temporarily fortifies shields of teammates using void or solar subclasses 3rd grenade stuns? Jump is like a Titans. The super is like Stormcaller's but you use it on your teammates and it actively boosts their shields by 100%. The melee drains 50% of the enemies shields then continues to drain 1% every 2 seconds for 30 seconds. Very agile and can recover and revive quickly. 3rd subclass, void damage. 1st grenade is deployed like a tripmine but follows the enemies around with bright lights and marks them on radar for 45 second but can be destroyed at any time 2nd grenade is like tether 3rd grenade is like a miniature Nova bomb. "jump" is more like a dash player will sprint about 7 yards in 2 seconds can be upgraded to blink. The super is a mobile bubble. The melee absorbs 25% of health and will continue to inflict 15% of damage taken to player for 10 seconds. Extremely agile can recover decently fast but can revive players instantly. This is just my thoughts\hopes, put your ideas for a 4th subclass below if you want. Thanks for reading all this, it took about an hour to come up with this. Edit: 200 replies, thanks for the support guys. Y'all have some excellent ideas!

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  • [b]Class:[/b] Summoner [b]Subclasses:[/b] Battery, Distractor, Frontliner, [b][i][u]Battery[/u][/i][/b] [b]Element:[/b] Arc [b]Jump:[/b] It's like Titans jump pretty much. [b]Super:[/b] It's summons a drone for everyone in the fire team and the drone boosts shields by +100% and makes abilities recharge faster. There is also a perk where it can destroy and grenades/smoke bombs thrown around you. [b]Melee:[/b] kills with your melee charge will boost agility, and cause health regen for 3 seconds for you and teammates in a 15 feet radius. [b]Grenades:[/b] [i]Shielding Grenade:[/i] A grenade that upon impact regenerates shields 5%/second for you and ANYONE around you. [i]Agile Grenade:[/i] Upon impact, gives +10 agility boost to players caught in the blast for 7 seconds. [i]Drain Mine:[/i] Works like a trip mine except instead of doing damage it stays where you planted it for 20 seconds and deploys a beam of arc light which makes enemies who cross it lose their shield instantly while teammates that cross it start shield regeneration immediately. [b][i][u]Distractor[/u][/i][/b] [b]Element:[/b] Void [b]Jump:[/b] It's like Titans jump again except you can opt out for blink... [b]Super:[/b] Summons drones that fly around towards enemies and distract them for 15 seconds. As enemies die they move on to new ones. They will continue to distract until they are destroyed. There's a perk you can use that gives the drones a beam with will tag an enemy and make them vulnerable to critical damage just like shadow shot except without the blinding and slowness. [b]Melee:[/b] Kills with melee charges will summon a moving hologram of your guardian to distract enemies for 15 seconds and makes you invisible for 5 seconds. [b]Grenades:[/b] [i]Distractor Grenade:[/i] Summons a Distractor drone wherever the grenades impacts. The drone will last until it's destroyed. [i]Invisinade:[/i] Make you and others invisible for 10 seconds. [i]Flash Bang Grenade:[/i] Blinds enemies upon explosion for 7 seconds. [b][i][u]Frontliner[/u][/i][/b] [b]Element:[/b] Solar [b]Jump:[/b] Same as Titan jump. [b]Super:[/b] Summons 3 attack drones that follow the summoner and fire solar burn bullets at enemies which ignite them. The drones will last for 30 seconds or until they are destroyed. There will be a perk that you can opt out to that gives the 3 drones more health and make them last for 10 more second (40 seconds). [b]Melee:[/b] Hits with Melee charge will ignite the enemy for 4 seconds. [b]Grenades:[/b] [i]Incinerate Grenade:[/i] Upon explosions, enemies caught in the blast will be ignited for 5 seconds. [i]Attack Drone Grenade:[/i] Summons 3 smaller attack drones on impact that seek targets and Do heavy explosive damage around enemies (two direct drone hits will kill someone in crucible). [i]Solar Grenade:[/i] Creates a ball of solar light upon detonation that rapidly damages enemies within its radius for 7 seconds. What do you think about this class idea? I think it would be very interesting to use in pve and it would be very fun to use in crucible but that's just my opinion...

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