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#TwentySevenLeagues

Edited by Cosmic: 7/28/2016 7:42:02 AM
0

RP Mechanics/systems

[b][i]PERKS:[/i][/b] No skills, simply personality/genetic traits given to you by those who created you. If you do not have a perk in a certain trait, you have to act like a HUMAN BEING in your reactions (no painless stabs without said trait etc) [b][i]JOBS:[/i][/b] you can pick one Job and specialize in a certain craftsmanship (mechanic, tailor, etc) and can set your prices to whatever you see fit. [b][i]INVENTORY:[/i][/b] you can't just randomly pull things out of thin air. You need materials to craft things. You can carry a light weapon and a standard weapon, unless you have a U.E.S suit, in which you can use two heavy weapons or a single heavy weapon and a shoulder mounted weapon. A submarine can be equipped with a variable amount of weapons, depending on the model [b][i]COMPANIONS:[/i][/b] everyone can be a companion. Period. [b][i]NPC BATTLES:[/i][/b] all NPC battles will be narrated by [i]Yours truly :3[/i] and be rather descriptive. At "close range" swords, handguns, and shotguns will be far more effective. Rifles and Carbines are effective at medium range, and DMR's and Sniper rifles are effective at long ranges. [b][i]WEAPON TYPES:[/i][/b] Pistols, knives, and other small weapons are considered light weapons. Things such as Carbines and rifles are considered Standard weight weaponry, and thing such as HMG's, Harpoon guns, And TGL's are concider red heavy weaponry

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