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Destiny

Discuss all things Destiny.
Edited by Legend of Jordy: 7/2/2016 12:53:06 AM
206

What should be the name of Destiny's Fourth Class?

ADEPT

159

ENGINEER

265

DRUID

100

PALADIN

387

PRIEST

130

SENTINEL

1033

SHAMAN

106

[b]You guys voting Paladin do realize in the Reef there are only seven the rank of Paladin at a single time right? Cool name, but it might mess with the lore... screw the lore, vote for it anyways. If you don't like the names, Suggest some more!!! I'll redo the poll again if I have too..[/b] [i]In a previous poll, the greater majority of players desired to see a Fourth Class in Destiny over a fourth subclass or expanding the existing subclasses. It's not much of a surprise as the Fourth Guardian Class has been talked about and rumored since even before the launch of Destiny. So let's say Bungie had plans on bringing a Fourth Class into Destiny, what do you think it should be called?[/i]  ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ 1) Adept 2) Engineer 3) Druid 4) Paladin 5) Priest 6) Sentinel 7) Shaman ____________________________________________ [b]TITAN[/b] "You are an armored engine of war. Control any battle with strength and strategy." [b]HUNTER[/b] "You are a master of the frontier. Stalk and kill your enemies with ruthless precision." [b]WARLOCK[/b] "The universe bends to your will. Manipulate its energies to annihilate your foes." ____________________________________________ [i]I see many of you are talking about wanting a fourth class that is Dark or Taken. I created a poll to vote for that in the link below.[/i] https://www.bungie.net/en/Forum/Post/192303472/0/0 [i]Should Destiny have a fourth class? Vote that here:[/i] https://www.bungie.net/en/Forum/Post/192376515/0/0

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  • Edited by Safari Farnsy: 2/18/2016 11:27:08 PM
    [b]Marketing & Comm's Dept[/b] Sub-class runs like this: [u]Grenade[/u] - scatters transparent [i]Luka dance emotes[/i]. Designed to encourage players to throw $$ at screen (has no effect apart from wind-up). [u]Teflon Slide[/u] - manages to evade Players comments. [u]Super[/u] - goes invisible for long periods at a time. [u]Melee[/u] - ability to spray teflon on body every day when arriving at Office (negates damage). [u]Recovery[/u] - ultra special, auto-embedded skill that allows repeated use of defib machine. So much so, it becomes the drum beat e.g. release new event, then go into shock &.. be revived three times daily due to overwhelming criticism. [u]Departmental Trance[/u] - when communicating Community's Top 10 internally to BUNGiE, results in the message getting rapidly lost in translation. [u]Way of the Salt Miner[/u] - focused on all above attributes. Regardless of the comments thrown out there... after 18 months of Destiny, I take my hat off to the Community Comm's Crew for resilience & moments of inspiration e.g. pre-HOW live intro's like Trials gameplay with Triple & Co. [i]"People ask me where I got my singing style. I didn't copy my style from anybody" Elvis Presley[/i] PS while I understand software dev life cycles & competitive sensitivity etc.. where's the Release Roadmap guys??? Have a go at communicating this with a compelling visual blueprint (not just a timeline)! Something that everybody can understand.

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