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Edited by Snake: 2/18/2016 12:54:38 PM
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Edited to add possible 4th subclass and clean up post with adjustments for arc and solar subclasses. if their was a forth class i would go for something like: Class name - Paladin playstyle has a balance of all 3 classes current classes. appearance would look like a titan crossed with a warlock (heavy armored upper body medium armored lower body). jump styled like the hunter jump. abilities for solar subclass: along the lines of stormcaller except a solar flamethrower version for super (add control subclass) has high burn damage over time effect. abilities for arc subclass: healer (medic subclass) not much power for fighting but granades can resurect dead team mates at range and instant revive on close up revives also has a healing bubble for super. abilities for void subclass: trapper (area control subclass) trap granades that don't do heavy damage but can slow, stop, poison, blind or weaken enemies also for it's super has a bubble like the titan. cryo subclass idea abilities for Cryo subclass class (something like): super: cryonic blast like void walker for it's super ability but travels much faster (high offense subclass) granades: focused: icebolt granades freeze the enemy in place for a short time and cause damage. area effect: cryo granade slows enemy within area and causes a damage over time high damage pulse: cryo pulse (like the arc pulse granade) stops enemy in its tracks and causes high damage in a short time. melee (ice bladed punch styled like titan but with lock style like the warlock): it can give a cryo shield like scorch can for warlock sunsinger.
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