JavaScript is required to use Bungie.net

Forums

originally posted in: Thorn is op or not
2/12/2016 3:54:32 PM
6
I want everyone who doesn't think it's op to pay attention for just a second. I'm going to lay this out, if you still don't think it op then feel free to argue with me. All I ask is that you remain respectful and use logic to support your answer. To start this off: I have been playing since Beta. I love this game, and have spent way to much time in it. I have started character spent a couple hundred hours on them, just to delete them and start the process over again. I also have a love affair with Thorn. Ever since the September 9, 2014 I was looking for an exotic handcannon. Now remember this was the time when we didn't know what exotics were out there. Most of it was word to mouth. So when my friends got this thorn I was pumped. I wanted one too. Thankfully I got my wish rather quickly. Now for those of you who don't remember vanilla thorn, it was rather mediocre. Decent damage, decent fire rate, but a reload that took so long I would watch Netflix episodes between reloads. Now entering into the HoW era, Thorn was Op. It was a two shot head shot that sent shivers down people's spine. And it was nerfed into what we had now. The problem with it, is that it is intrinsically better than any other hand cannon. Now you have probably heard or know that it is a three shot body shot. Which you might argue is not OP. Let's factor this in, right now the first curse, one of the highest impact weapons is a four shot body shot. Now can be brought down to 3 shot kill, but only with one head shot. The first curse also has a slow fire rate. Right now, there is no point in using another handcannon than thorn. Which was highlighted recently during the mega tournament we had about a month back. Where the primary of choice was thorn. The ability to only have to worry about hitting a shot on the target whether it be head shot or body shot takes away part of the skill that this game is built around. The burn is also a problem. Because it procs on a hit you can casually hit one player with it, and keep him from regenerating their shields for several seconds while you make a tactical push on them. So let me ask you something, purely from a numbers standpoint. If you had one destiny life, and you were given the choice between the handcannons we have now. Can you honestly say that you wouldn't pick thorn as your best chance to survive? The only gun capable of three shot body shot, keep an enemy shields down for several seconds, with a good firerate? If you can honestly say no, and think it is not Op, please explain. Because honestly this is so cut and dry for me.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I will happily try to explain why, as an avid Thorn user, I never thought it was OP. (Granted I am typing and walking to work so if I'm not clear just tell me) [quote] Now for those of you who don't remember vanilla thorn, it was rather mediocre. Decent damage, decent fire rate, but a reload that took so long I would watch Netflix episodes between reloads.[/quote] Oh gods I remember this. I got Thorn early October 2014 and the abysmal reload gave me enough time to make a sandwich. [quote]Now entering into the HoW era, Thorn was Op. It was a two shot head shot that sent shivers down people's spine. And it was nerfed into what we had now. The problem with it, is that it is intrinsically better than any other hand cannon.[/quote] Let's start by saying Thorn got a large amount of buffs pre-House of Wolves (which you could still look up). Secondly, at the same time or just prior the other PvP monsters were nerfed to the ground, the Auto Rifles and Fusion Rifles. Thus when House of Wolves began the PvP meta had already been the Reign of Hand Cannons. Because of gun types and map designs, Hand Cannons were the optimal weapon. There range was the largest of the issue, but all three had further problems: The Last Word was glitched and was [b]THE[/b] best gun of pre-Taken King. Hawkmoon (which I personally deemed as the most skillless gun) could OHKO someone with a headshot, but in all cases could outrange a sniper. Thorn, finally, caused for a large number of "trades" or disengagements, as well as letting skilled players kill others with 2 headshots, unskilled players 3 body shots. [quote]Now you have probably heard or know that it is a three shot body shot. Which you might argue is not OP. Let's factor this in, right now the first curse, one of the highest impact weapons is a four shot body shot. Now can be brought down to 3 shot kill, but only with one head shot. The first curse also has a slow fire rate. Right now, there is no point in using another handcannon than thorn.[/quote] I cut out the greater part of this section to bring it up later, but I am happy you mentioned the First Curse. The weapon is a 2HKO with headshots [i]on targets with low armor[/i]. In all other occassions it is a 3HKO. This is fine being a high skill, high impact HC. I think what you are arguing is understandable, but let's not forget that Thorn is only (now) a 3HKO because of Mark of the Devourer and that is again only with headshots, putting not unlike the other exotic Hand Cannons. First Curse (and Ace of Spades) are meant to reward the skilled hand, while the older exotic hand cannons each have perks to lessen the strain of gunfights. [quote]The burn is also a problem. Because it procs on a hit you can casually hit one player with it, and keep him from regenerating their shields for several seconds while you make a tactical push on them.[/quote] One of the few exotic perks that make an exotic weapon [b]Exotic[/b]. While I initially disapproved of a 50% nerf to Mark of the Devourer, I believe that such a change now would be preferred. The damage over time is a great perk, stronger in Y1, but not as bad in Y2 (May get into why later). The burn proc is meant to have opponents disengage. Armor and Recovery are far stronger in Y2, plus Mark of Devourer is no different than other DoT applying abilities in the game. Complaining about having a DoT on a gun, but allowing any sort of health regen on a gun seems rather in poor taste. I will say that I don't fully agree on how the perk works now. In Y1 the DoT dealt consistent damage; in Y2 the damage is multiplied continuously, even if it still only takes 3/4 shots to kill. [quote]So let me ask you something, purely from a numbers standpoint. If you had one destiny life, and you were given the choice between the handcannons we have now. Can you honestly say that you wouldn't pick thorn as your best chance to survive? The only gun capable of three shot body shot, keep an enemy shields down for several seconds, with a good firerate? If you can honestly say no, and think it is not Op, please explain. Because honestly this is so cut and dry for me.[/quote] I hope I made some arguments clear before, but I'll wrap up my thoughts. Y2 Thorn (in practice, not in physical weaponry) is a rather balanced weapon and Hand Cannon for the current meta which is overcome by TLW, Mida, and Doctraine. With the overall HC changes, Thorn no longer has the range to compete with Scout Rifles (and using Send It is detrimental to the weapon since it lowers it's magazine size). Granting the weapon a consistent damaging DoT (albeit less damaging than Y1) will not make it so overwhelming to fight against, but with such powerful primary rivals this is a non-issue. In a meta in which the weapons are all nearly perfect balanced (sorry high impact, low RoF Auto & Pulse Rifles, as well as low impact, high RoF Scout Rifles), I think what you may be more afraid of is the community's feeling of [b]NEEDING[/b] to use Thorn as a Hand Cannon primary, without even considering using another. Thorn does has many perks to being used: decent stats (similar to Ace of Spades) and Mark of the Devourer, which applies a DoT and leave behind a form of hit tracking. [b]Much of the current PvP meta, however, is based on a player's playstyle.[/b] I think if a Y2 Thorn (the weaponry now) were to get released, people would take a second to realize they can't just replace this in the TLW/Sniper or Mida/Shotgun playstyle. While I do believe Thorn is best coupled with a Sniper, Thorn best playstyle (in my opinion) would show itself in an aggressive Thorn/Subclass Ability playstyle. Just my thoughts. If competitive tournaments came out right now, along with Y2 Thorn I would honestly say I would only use the weapon if I were choosing to use a certain playstyle of mine. [b]Example (and I only have HCs on my Hunter):[/b] Bladedancer/Nighstalker- First Curse/Iron Wreath Nightstalker/Gunslinger - Ace of Spades/Stillpiercer Nightstalker/Gunslinger - Thorn/Knives or Smoke/insert special weapon here

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • @Demigod257 So first let me apologize for not replying in a timely manner. I'm sure you are aware what weekend it is, and their was preparation to be done. Second, I laughed a little when I saw your post notification on my phone because it said, "I will happily explain about Thor" which had me quite confused. Third, thank you for keeping the post respectful, an odd thing to happen now a days. That being said, I have problems with your argument, which I will happily explain. [quote]Let's start by saying Thorn got a large amount of buffs pre-House of Wolves (which you could still look up). Secondly, at the same time or just prior the other PvP monsters were nerfed to the ground, the Auto Rifles and Fusion Rifles. Thus when House of Wolves began the PvP meta had already been the Reign of Hand Cannons. Because of gun types and map designs, Hand Cannons were the optimal weapon. There range was the largest of the issue, but all three had further problems: The Last Word was glitched and was THE best gun of pre-Taken King. Hawkmoon (which I personally deemed as the most skillless gun) could OHKO someone with a headshot, but in all cases could outrange a sniper. Thorn, finally, caused for a large number of "trades" or disengagements, as well as letting skilled players kill others with 2 headshots, unskilled players 3 body shots.[/quote] I don't disagree that Thorn got several buffs prior to the HoW era, but I mainly refer to the HoW era because that is when Thorn got popular, and it really came into its prime. Now referring to the ending, you mainly mention that Thorn resulted in a lot of trades, which I disagree with. Thorn at the time (a long with every handcannon) had near perfect accuracy, great range, a generous hitbox, and overall great stats. This led to players being able to two tap someone in the head with ease. While trading was a possibility, I found that Thorn was in general king. While the Last Word was amazing, it was somewhat limited in its range, more so than Thorn ever was. As for Hawkmoon, I am an xbox player, and was not their for its former glory. [quote]I cut out the greater part of this section to bring it up later, but I am happy you mentioned the First Curse. The weapon is a 2HKO with headshots on targets with low armor. In all other occassions it is a 3HKO. This is fine being a high skill, high impact HC. I think what you are arguing is understandable, but let's not forget that Thorn is only (now) a 3HKO because of Mark of the Devourer and that is again only with headshots, putting not unlike the other exotic Hand Cannons. First Curse (and Ace of Spades) are meant to reward the skilled hand, while the older exotic hand cannons each have perks to lessen the strain of gunfights.[/quote] So as an avid First Curse fan I have to mention a few things. 1, in my many hours of using the first curse, I have never gotten a three shot body shot kill. Frankly I don't believe its possible. The only 3 shot kill possibility is with at least one head shot. As for 2 shot headshot, that is only with a target who runs absolutely no armor, which is not often in the slightest. Thorn however, is a three shot body shot. Unless perhaps a ram warlock with absolute max armor? You also have to keep in mind that first curse is a slow firing weapon, unlike the the Thorn which has one of the fastest fire rates, and still be three shot body shot. [quote]One of the few exotic perks that make an exotic weapon Exotic. While I initially disapproved of a 50% nerf to Mark of the Devourer, I believe that such a change now would be preferred. The damage over time is a great perk, stronger in Y1, but not as bad in Y2 (May get into why later). The burn proc is meant to have opponents disengage. Armor and Recovery are far stronger in Y2, plus Mark of Devourer is no different than other DoT applying abilities in the game. Complaining about having a DoT on a gun, but allowing any sort of health regen on a gun seems rather in poor taste. I will say that I don't fully agree on how the perk works now. In Y1 the DoT dealt consistent damage; in Y2 the damage is multiplied continuously, even if it still only takes 3/4 shots to kill.[/quote] To paraphrase Jon W. one of the lead developers for PVP, exotic weapons are not meant to be flat out better, just different. Mida is a great example of this, the speed boost is one of its greatest strengths. However it still takes 4 head shots to kill. Thorn is flat out better than other hand cannons. While the burn proc is an interesting feat, I don't believe that DoT has any place in PVP. As for regeneration, that only procs on a kill, and can be stopped at any moment the player takes damage. Thorn doesn't have that counter. Its hard to argue this, because I would rather that Thorn applies the keen scout debuff to a target. Allowing it to track them through the wall (a very advantageous perk to have) than flat out do more damage shot per shot than any other handcannon in the game. [quote]I hope I made some arguments clear before, but I'll wrap up my thoughts. Y2 Thorn (in practice, not in physical weaponry) is a rather balanced weapon and Hand Cannon for the current meta which is overcome by TLW, Mida, and Doctraine. With the overall HC changes, Thorn no longer has the range to compete with Scout Rifles (and using Send It is detrimental to the weapon since it lowers it's magazine size). Granting the weapon a consistent damaging DoT (albeit less damaging than Y1) will not make it so overwhelming to fight against, but with such powerful primary rivals this is a non-issue. In a meta in which the weapons are all nearly perfect balanced (sorry high impact, low RoF Auto & Pulse Rifles, as well as low impact, high RoF Scout Rifles), I think what you may be more afraid of is the community's feeling of NEEDING to use Thorn as a Hand Cannon primary, without even considering using another.[/quote] Thorn has its own range that it dominates in. While other weapons can beat it, its mark of the devourer is still incredibly strong. Other weapons simply can not compete with Thorn in the mid range game. Not saying people using the Thorn are invincible, but the odds are definitely in their favor. As for the community feeling the need to use Thorn, I'd say that the only reason we didn't see more Thorns during crimson doubles is because of the pure bile for the gun in general. [quote]Just my thoughts. If competitive tournaments came out right now, along with Y2 Thorn I would honestly say I would only use the weapon if I were choosing to use a certain playstyle of mine.[/quote] I'm glad that is the way you feel, but there is two things. One you have already admitted to being an avid thorn user, which means you do find it more advantageous to use than other guns. Secondly, there was a rather large tournament that came out around a month ago where the most used weapon was Thorn. Simply put, many high end players felt the need to use the best possible weapon, and that weapon was thorn.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]I don't disagree that Thorn got several buffs prior to the HoW era, but I mainly refer to the HoW era because that is when Thorn got popular, and it really came into its prime. Now referring to the ending, you mainly mention that Thorn resulted in a lot of trades, which I disagree with. Thorn at the time (a long with every handcannon) had near perfect accuracy, great range, a generous hitbox, and overall great stats. This led to players being able to two tap someone in the head with ease. While trading was a possibility, I found that Thorn was in general king. While the Last Word was amazing, it was somewhat limited in its range, more so than Thorn ever was. As for Hawkmoon, I am an xbox player, and was not their for its former glory.[/quote] House of Wolves Era - Thorn was great. I'd be a liar and you'd be in your right to call me shit if I denied this. Personally, I never used Send It because-I think you'll partly agree-hand cannons as a whole had great range. I instead used Perfect Balance to maintain my consistency. Trading/Post Mortems did happen more at closer ranges (I should have specified) and at range it had to contend with Hawkmoon. You not having scene Hawkmoon til after its nerf, Hawkmoon did have the most range and accuracy of all the Exotic HCs. What it lacked in consistency (Thorn) or time to kill (TLW), it made it being the "sniper" among HCs with OHKO possibilities. I also don't think TLW was hindered by its limited range when all HCs were far ranging and TLW was glitched. TLW > Thorn > Hawkmoon was how I saw reign. [quote] So as an avid First Curse fan I have to mention a few things. 1, in my many hours of using the first curse, I have never gotten a three shot body shot kill. Frankly I don't believe its possible. The only 3 shot kill possibility is with at least one head shot. As for 2 shot headshot, that is only with a target who runs absolutely no armor, which is not often in the slightest. Thorn however, is a three shot body shot. Unless perhaps a ram warlock with absolute max armor? You also have to keep in mind that first curse is a slow firing weapon, unlike the the Thorn which has one of the fastest fire rates, and still be three shot body shot.[/quote] Again I should've specified how I see and use First Curse, but you know the "calcs" so we can gloss this. In short, Armor is indeed a bigger deal now than in previous PvP metas. Low armor - less bullets to kill. Thorn is only a 3 shot because of its DoT, in a similar fashion as to why TLW and Hawkmoon can have shorter than normal ttk because perks and such. Should exotics be wholly better? I believe this is your next topic. [quote] To paraphrase Jon W. one of the lead developers for PVP, exotic weapons are not meant to be flat out better, just different. Mida is a great example of this, the speed boost is one of its greatest strengths. However it still takes 4 head shots to kill. Thorn is flat out better than other hand cannons. While the burn proc is an interesting feat, I don't believe that DoT has any place in PVP. As for regeneration, that only procs on a kill, and can be stopped at any moment the player takes damage. Thorn doesn't have that counter. Its hard to argue this, because I would rather that Thorn applies the keen scout debuff to a target. Allowing it to track them through the wall (a very advantageous perk to have) than flat out do more damage shot per shot than any other handcannon in the game.[/quote] If I recall, Jon W. also made the point of saying how interesting he found confrontations with Thorn (in theory) because of the DoT. While it made the user very aggressive, it also forced the target to disengage, reevaluate their strategy, and then reengage. Looking at it [i]now[/i], I think the reason this style didn't come into being was because the Thorn DoT was too potent in power. I don't particularly think they fixed this as it stacks now and I've grown to enjoy the idea of Mark of the Devourer procing only on headshots and leaving it at the base damage [i]consistently[/i] throughout its duration. But I think the DoT was always a good thing for the simple reason that it made an exotic gun [b]exotic[/b] and frankly speaking, the DoT makes the gun viable. That might sound like a cop out but look at something like Ace of Spades (similar stats). I love to use the gun in PvP and it comes with great perks for the Crucible. Now I am not saying Keen Scout is a bad perk (I use it on my Nightstalker why wouldn't I?), but Thorn already lets you track, it's a shadowperk just like how Gjallahorns has Grenades n Horseshoes. [quote]Thorn has its own range that it dominates in. While other weapons can beat it, its mark of the devourer is still incredibly strong. Other weapons simply can not compete with Thorn in the mid range game. Not saying people using the Thorn are invincible, but the odds are definitely in their favor. As for the community feeling the need to use Thorn, I'd say that the only reason we didn't see more Thorns during crimson doubles is because of the pure bile for the gun in general.[/quote] Part 1: I don't think you meant "range" there (at least not the literal stat), but it is simply amongst the tier of best weapons. When you look at primaries for Crucible you have to realize that exotics [b]rule half[/b] the Crucible. What do I mean? Well look at the HC guntype and tell me what legendaries can compete besides Eyasluna and the Omolon Kumakutok, both of which need good perks for use. If you look at the top guns for each guntype I am confident this is what you see: HC - TLW / Thorn; Scout - Mida / Tlaloc / Colovence; Auto - Doctraine; Pulse - Grasp / Bad JuJu. Of course, this theory is just based on trials/competitive/"sweaties", but you see what I trying to show correct? [quote]I'm glad that is the way you feel, but there is two things. One you have already admitted to being an avid thorn user, which means you do find it more advantageous to use than other guns. Secondly, there was a rather large tournament that came out around a month ago where the most used weapon was Thorn. Simply put, many high end players felt the need to use the best possible weapon, and that weapon was thorn.[/quote] Part 2: I don't use Thorn now. In fact, I tried it once after the recent HC changes and put it back. Of course in Y1 I used it a lot (and some godroll Ill Will) and I used it for the several reasons, not the least of which was it was a good gun. I do think the problem is that that recent tournament and the current "sweaty" community is forced to play in a game mode that allows Thorn and other things to return. Yet, I still don't believe Thorn, if received a Y2, would be the Α and Ω as it might've been before. The meta has changed and, as you said, there was a "pure bile of guns" to use in Crimson Days, and realistically in the entire Crucible. I firmly believe that what trumps guns in this meta is playstyle. If someone feels the need to use Thorn, then that shows more a bearing on them in Y2. Y1 you need Thorn or TLW to compete. Not so in Y2. Is it hard to check/counter? Yes. But getting killed continuously and repeatedly by Thorn and blaming the weapon, is the same as getting killed by shotguns repeatedly and saying "shotgun noob". I will end with this: if Thorn got a Y2, I would firmly hope that Bungie changes Mark of the Devourer to proc [b]only on headshots[/b] and to have a [b]consistent base damage during its duration[/b]. If the potency stacks, running into a team of Thorn in trials will be much worse now than in Y1

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I'll respond when I can. Happy to see someone I can have a nice debate with though

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by skyguy: 2/13/2016 2:09:18 PM
    Thorn is a 2 shot headshot kill on low armor warlocks and hunters. It is a 3 shot kill even if all shots are body shots. It also has the 2nd highest rof for a handcannon after TLW with the highest damage per shot of any handcannon. As if that wasn't enough, it doesn't let enemies regen health and allows you to track enemies through wall. There is a reason why almost everyone exclusively uses thorn in sweaties.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Nothing you said there I didn't already state above, with the exception of low armor builds (which most people shouldn't use). Again, I think a lot of the Meta has to deal with personal playstyles. If you have a good playstyle using Thorn (or something similar like Ace of Spades) then you will of course use Thorn. But Thorn has never been and is not the alpha and omega. Oh the HCs Thorn will be second to TLW and just ahead of First Curse for competitive usage, but I think it'll be barely 5th of top 5 primaries when there is TLW, Mida, Doctraine, Grasp, Bad JuJu, etc etc

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon