There is one, worth 0 points. You get it upon Tower zone in. Crimson Doubles wins count as wins on your Doubles grimoire card's rank wheels.
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Are 100% sure?
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Yes, the "Crimson Days" card in Activities->Other Activities is awarded when you get to the Tower, or maybe after talking to Lord Shaxx and accepting the quest, and does not carry Grimoire Points. Yes, Crimson Doubles wins have counted for me as Doubles wins on the Doubles Grimoire card. Prior to my first Crimson Doubles match, it is worth noting that I had finished accruing at least 100 wins to my Elimination card, which might have affected this. Moreover, the wins that are counting for me are match wins, not round wins. Furthermore, it is only awarding 1 Crimson Doubles win per match win, not 3 wins per match completion the way Elimination tends to count wins for me.
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Thank god I don't have to play that horrible game mode Bungie came up with :)
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Edited by IronK93: 2/10/2016 9:58:12 PMThere are a few benefits to running Crimson Doubles, or so say the 310-320 ghost shells it occasionally awards at the end of matches. If you're all set with ghost shells, don't want to get the weekly Shaxx bounty nightfall level reward on each character, and don't want 5 random purple engrams per character, then you are probably safe in skipping out on Crimson Doubles.
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Edited by FRAKTICA: 2/12/2016 7:37:50 PMSounds like it IS worthwhile! [spoiler]Too bad they took out matchmaking so solo players are excluded from participating[/spoiler]
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Yep. Fun idea feom Bungie but the boost you get when you're last man standing is ridiculous. Let's also not forget about game of thorns. Bungie alsp slipped skill based matching into it. :(
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Having completed the bounties on 2 of my 3 characters, I would say that Mida holds its own very well against most opponents, it is easier to get Crimson Doubles wins than regular Doubles wins, and the buff does not do much to impact things when the skill based matching is off kilter, which seems to be happening more often than not. The biggest problem is that the Damage whatever that effectively scuttles red bar signal advantages was only introduced to Control yesterday. It should be introduced to the rest of Crucible soon, but all Crucible modes are using skill based matching, or so says Bungie. That said, this is probably my last post on Crimson Doubles in this sub thread, due to the off topic nature the sub thread has taken.
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I don't now about this skill based matchmaking. I can get a lot of bad players against me in any other playlist but in Crimson doubles it's horrible. I play with a good friend of mine but the problem is that our play styles don't really fit each other and he is just a casual player. However Bungie doesn't have any intesion to compensate matchmaking to be fair to us. I'm not hosting and we still get only players with 1.5-2.5 kds and nothing less. So I don't know how well their skill based matchmaking has managed to inprove my game and me having fun with it. I'm fine playing against those kind of players when I have another "sweaty" in my fireteam :/
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Edited by ElderWolfWalker: 2/9/2016 11:07:31 PMLol would've been so much easier to get wins if I simply waited. Thanks for the info