Who has the feeling that the Sunbreaker is really lackluster compared to other Subclasses after the HUGE nerf they got?
I rarely see any Sunbreakers in PvP and I played Trials all weekend long and only saw ONE godamn Titan that used the Sunbreaker. Even I, someone who loves the Sunbreaker have to force myself to use Striker in Trials to be competitive. And when I decide to use Sunbreaker in Trials my fireteam look at me like I'm suicidal, and I cant blame them because Sunbreaker is really bad right now, hammers are inconsistent and the neutral game is shit. Even the guys at PlanetDestiny, who once saw the Sunbreaker as an immortal God think that it is too weak in its current state. I even made a video about this.
So sign here if you want Bungie to buff the Sunbreaker a little so its in line with other subclasses and tell how they should buff them (bigger blast radius? Or better neutral game? Or...?)
PlanetDestiny Podcast about Sunbreakers:
https://youtu.be/XnsawNAx93M?t=1h30m44s
My video about Sunbreakers:
https://www.youtube.com/watch?v=SpR4EqQ0gBQ
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Edited by R0meo4125: 2/9/2016 2:01:13 PMIl tell you a couple of times where sunbreaker has failed me: 3v3 trials last round: I activate sunbreaker and aim right and enemies heads. I throw the hammers but all of em missed even though I had tracking on. 3v3 skirmish: I had my super activated for a while and got a kill already, next guy I find is a titan, I throw a hammer point blank at him and he did not die, instead it took him 2 seconds to realize that I was near him and proceeds to fist of havoc. This has happened many times. Hey a bladedancer, pop super, gets hit, I die. Other than that, Hammers are my favorite super but just underpowered.