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1/28/2016 6:37:30 PM
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I just want to point out that several of the issues you presented are all based on profit or money which was my only point before, however your answer is exactly what I think right now. We aren't going to know if this is going to help us the gamer for several months. Frankly I see one of 2 things happening: 1. Things improve (slowly) clearer communication externally and happier people internally. The game flips around from the path it is taking and starts hitting the goals they mentioned at release. Maybe we actually see this 10 year plan in action. 2. Nothing improves and the company kills all future releases. Activision pulls the plug and basically says Bungie is too big a risk and they don't have a clear direction. It wouldn't be the first time that a large title had plans for the future and they were all scrapped. I don't want this to happen but all I can do is buy the freaking game I can't run their business. LOL.
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  • Yeah that's where I stand. If we don't start seeing more regular and transparent communications quickly (which a good leader would start making small improvements quickly to build momentum for change within the organization), it may end up being more of the same. That's one of the biggest disadvantages of promoting from within. A person with a long-standing history with the company is probably complacent to the culture (good or bad). Activision could pull the plug on Bungies financing at any time, it's within their right. Hopefully Bungie can turn things around and quickly. If they can't, they could fade into obscurity......lots of developers have failed before them. It's always been worrying that Activision only posted actual numbers the first month and has used run-around tactics for reporting on performance since. Make it seem like despite the profits they have made, the project could still be on shaky ground, not meeting ROI.

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