I think I've seen this argument before which on the surface seems pretty straight forward.
Easy way to look at it, is with small numbers:
2 players playing a match.
Player A goes 1 and 2. (.5kd)
Player B goes 2 and 1. (2.0kd)
Yes the total deaths to kills is 1.0, however the average kd (2.5÷2) is 1.25
The same would be true on a global scale. Adding up total kills and dividing total deaths minus suicides, is about 1.0 but it's not truly relevant on any level...
All that said, I do agree that above 1.0 is above average. Stats technically wouldn't agree but only because the God players skew the total. Plus without skill based matching, you can't weight too much on kd.
Edit: quite simply, you're looking at an average (that's not relevant at all) and trying to equate that to a metric that isn't the same thing. What were interested in, and you're talking about, is really an average of everyone's individual averages.. You're lumping everyone together which doesn't work for the argument, mathematically and statistically.
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