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#feedback

1/8/2016 11:16:23 PM
36

*NEW HEAVY WEAPON IDEA*

So with the recent change to how the Dragon's Breath works with the exodic napalm perk. That got me thinking, could we perhaps have a flamethrower as a totally badass new heavy weapon? Think about all the fun people would have spreading napalm in a more practical manner. I have an idea on a perk list and everything. *Lungs of Amakrah* T0- *Wild Fire* This gun spreds napalm in front of you dealing solar damage. 》Infuse T1- Aiming this weapon is incredibly fast 》Incresed range 》 lightweight T2- *Roaring Flames* the longer you fire this weapon the ferther the range gets T3- Faster reload 》Extended mag 》Surplus T4- *Burn Baby Burn* napalm stays on the ground for a short time, dealing solar damage 》》so what do you all think?

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  • Yes the mechanics are already in the game with the taken knights. Just a matter of switching it to gun mechanics. Have it do as much damage as say doctrine of passing maybe just a bit more with a spread of say a spike grenade? The range perk is spot on and no DoT because it would make it overpowered. AoE is a good idea but last 4 seconds since the weapon would be constantly spitting flame.

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