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Destiny

Discuss all things Destiny.
Edited by Peanut_343: 1/7/2016 12:09:36 PM
58

Snipers, do they need changes?

Multiple nerfs have been implemented for shottys and fusions but snipers have remained largely unchanged. I'm not a great sniper for PVP so I do have some bias here but I've found many other people have to moved to snipers as the other specials just arent as competitive anymore. I'm sure that sniper fans will disagree with my thoughts but I have two major problems with snipers and its not aim assist, quick scoping, no scoping or one shot kills. The first is the fact that when I'm shooting someone with high caliber rounds they still seem to be able to head shot me without much difficulty, this seems like nonsense and that it shouldnt be a thing. To counter this I suggest that either the scope rock when shot should significantly increase and also move you away from where you were aiming or more simply if you get shot it knocks you out of scope completly just like in Halo. Secondly if you headshot me and I die thats a good shot and I deserved it but what I find is I very often get body shotted and then finished with a primary to the body. This doesnt seem like a way a sniper should work and the only way I can think to counter this is either to lower the amount of damage body shots do (I dont really like that idea though) or just make the times to ready or put away a sniper much longer than it currently is. They should also get rid of the red light when a sniper is scoped at you to try and balance these suggested changes so you can "hide" better as a sniper would do. I'd love to hear snipers and none snipers thoughts on these suggestions.

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  • People just trying to 2 tap body shot instead of going for the headshot is annoying I'd say maybe a reduction in bodyshot damage and an increase in headshot damage A change like this may make some of the lower impact snipers able to res snipe and will award a precise shot while being more punishing to miss your shot, I don't know its just an idea

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