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But how is it fair that it's the only exotic with a trade off. Gg already doesn't have extra armor, why make the super short? The gunslinger subclass is all about lining up the perfect shot while this change adds haste to the super.
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Edited by JeV: 1/7/2016 7:44:10 PM[quote]But how is it fair that it's the only exotic with a trade off. Gg already doesn't have extra armor, why make the super short? The gunslinger subclass is all about lining up the perfect shot while this change adds haste to the super.[/quote] Why would Golden Gun get extra armor when Golden Gun has 0 travel time, is affected by aim assist AND bullet magnetism, is an instant kill to EVERY other super minus Ward of Dawn, can be extended with Throwing knife kills, can use Keyhole to Penetrate, can use Over the Horizon to use it from sniper range, Combustion kills anyone close enough to be tickled, and Gunfighter makes it the fastest charging super in the game with a 3:30 cooldown?
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I'm not saying it should have extra armor(in fact I believe adding extra armor is the stupidest change Bungie could possibly make to golden gun). The point I want to make is that exotics have always benefited the player, there was never a trade off. I believe exotics should always add benefits never hinder the way they play. I'd be totally fine with achlyophage's changes if the other exotics already had trade offs(and no I'm not saying they should).
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The hit detection on gg is stupid high so accuracy isn't needed that much. Also you pretty much get 4 instant kill bullets and you have a super perk to get it much faster.
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Then Bungie should nerf the subclass itself, not the exotic. I'm just arguing the role exotics play in destiny, what subclasses do and don't do is a whole different story.
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nothing manacles tracking nerf hit pretty hard, ram was nerfed yet i don't complain it's still viable just have to play smarter like how i do with the exotics i named