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#feedback

Edited by Lost Sols: 12/15/2015 6:02:42 AM
286

Petition to remove Trials of Osiris from the game (not #satire)

Let me start by saying that I have absolutely nothing against the game mode itself other than its lack of matchmaking, but unfortunately the players who participate in Trials continually destroy the game for everyone else. I know it's a radical suggestion to remove an entire game type because of player behavior, but I'm not sure anyone is going to want to keep playing the shell of a game that Trials players leave the rest of us. The problem is and always will be nerfs. Since Trials inception, it has easily been the single biggest contributor to nerf posts on these forums. - Thorn was essentially erased from this game because of Trials. - Hand Cannons were AR'd because of Trials. - Pulse Rifles just got boned [i]because of Trials[/i]. - Sunbreakers were probably doomed anyway, but the loudest cries for nerfs... Trials. And as bad as all those were, now I'm seeing posts crying that Trials matches aren't fair because of MIDA and Truth. Seriously go find a Chinese hell to burn in if you're going to cry about MIDA and Truth. The point of this game was supposed to be becoming more powerful and finding more powerful and awesome weapons. MIDA has [i]always[/i] been a great counter to any "God weapon" in this game, not because it's OP, but because it's so well balanced and versatile from mid to long range. But rather than find counters like MIDA, rather than grind for your own "God weapons" if you feel you can't compete, rather than get fracking good, we've systematically destroyed every weapon and class that was ever fun in this game. Go shoot a goddamn Fusion Rifle. They're complete garbage. Collateral damage from the constant dicking over of weapons, all to "balance" one stupid PvP mode that almost no one plays. Someone post those pathetic numbers they put up a month or so ago about how few players actually compete in ToO and the infinitesimal number that have actually gone to the Lighthouse. So we're going to have all our weapons ruined in not only PvP, but PvE as well so probably less than 5% of the player base don't cry? I just don't get your thought process here Bungie. I can tell you this though, there's not one reasonable or remotely valid reason to nerf Truth, MIDA or Scouts and if that unbelievably stupid thought crosses Jon Wisnewski's mind then it's time to pull the plug on Trials. And to anyone who enjoys Trials, I'm sorry but there would be no one to blame but yourselves. Better you lose your game mode than be allowed to keep dragging the rest of this game down with your incessant crying for nerfs. EDIT: Just to clarify because I'm being accused of having put up nerf posts [url=https://www.bungie.net/en/Forum/Topics/0/Default/None/%23realbalanceisnotbalanced]#realbalanceisnotbalanced[/url]

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  • I agree with the reasons, gladly. Unfortunately, I don't agree with the topic. To be honest, Trials is for those hardcore PVP players that want the best of the best for there efforts, just like raids with PVE players. Don't get me wrong. You're absolutely right. I agree with the nerfs and all, but I don't think ToO is the problem: It's the maps. As we are all aware, each weapon type has a specific range where it's most effective: HC: Close - Close Medium range AR -Close Medium Range PR - Medium -Medium long range SR - Long Range However, when a map is chosen, there are many places in that map that are lenient toward the ranges of a certain weapon. MIDA, or scout rifles in general, are pretty much effective in any range, giving them a good edge over many primary weapons. However, some weapons were OP that those were used instead. So MIDA was like the unsung hero. Now, all the weapons, and you can quote me here, actually seem balanced (except AR's, o I probably just suck with those. XD) But due to MIDA's range benefits, it's the ultimate weapon of pure versatility. But I'm not saying it should be nerfed: Trials is Osiris should have multiple maps every week, preferably ones of all ranges. It would allow weapons like HC and PR to get in areas where their respective ranges work best, and other places that put MIDA at a disadvantage. It would allow players to always adapt. In all honesty, I don't want ToO to be removed. I can definitely see why, but even so, it's a little humiliating and stupid to remove the hardest activity in the game just because you can't balance your own weapons. Although to be fair, Destiny balance is a lot harder than others, since they're so many weapons and variables. Anyway, great post, But I'm against you this time. BRING IT ON YOU BASTARD! (Don't take that seriously.) -[i]The guy with no house.[/i]

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