JavaScript is required to use Bungie.net

#feedback

Edited by Lost Sols: 12/15/2015 6:02:42 AM
286

Petition to remove Trials of Osiris from the game (not #satire)

Let me start by saying that I have absolutely nothing against the game mode itself other than its lack of matchmaking, but unfortunately the players who participate in Trials continually destroy the game for everyone else. I know it's a radical suggestion to remove an entire game type because of player behavior, but I'm not sure anyone is going to want to keep playing the shell of a game that Trials players leave the rest of us. The problem is and always will be nerfs. Since Trials inception, it has easily been the single biggest contributor to nerf posts on these forums. - Thorn was essentially erased from this game because of Trials. - Hand Cannons were AR'd because of Trials. - Pulse Rifles just got boned [i]because of Trials[/i]. - Sunbreakers were probably doomed anyway, but the loudest cries for nerfs... Trials. And as bad as all those were, now I'm seeing posts crying that Trials matches aren't fair because of MIDA and Truth. Seriously go find a Chinese hell to burn in if you're going to cry about MIDA and Truth. The point of this game was supposed to be becoming more powerful and finding more powerful and awesome weapons. MIDA has [i]always[/i] been a great counter to any "God weapon" in this game, not because it's OP, but because it's so well balanced and versatile from mid to long range. But rather than find counters like MIDA, rather than grind for your own "God weapons" if you feel you can't compete, rather than get fracking good, we've systematically destroyed every weapon and class that was ever fun in this game. Go shoot a goddamn Fusion Rifle. They're complete garbage. Collateral damage from the constant dicking over of weapons, all to "balance" one stupid PvP mode that almost no one plays. Someone post those pathetic numbers they put up a month or so ago about how few players actually compete in ToO and the infinitesimal number that have actually gone to the Lighthouse. So we're going to have all our weapons ruined in not only PvP, but PvE as well so probably less than 5% of the player base don't cry? I just don't get your thought process here Bungie. I can tell you this though, there's not one reasonable or remotely valid reason to nerf Truth, MIDA or Scouts and if that unbelievably stupid thought crosses Jon Wisnewski's mind then it's time to pull the plug on Trials. And to anyone who enjoys Trials, I'm sorry but there would be no one to blame but yourselves. Better you lose your game mode than be allowed to keep dragging the rest of this game down with your incessant crying for nerfs. EDIT: Just to clarify because I'm being accused of having put up nerf posts [url=https://www.bungie.net/en/Forum/Topics/0/Default/None/%23realbalanceisnotbalanced]#realbalanceisnotbalanced[/url]

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Ok normally you make some sound arguments and usually I agree with the things that you say. But lets just think about this for a second. Before trials, there was Iron Banner. That's what essentially killed AR's. The fact is that there is always going to be a number of people complaining on these forums for nerfs, and they'll say it trials till that's gone and then it'l be IB, and then they'll complain about regular crucible. There will be no end. In all honesty, Bungie shouldn't cater to any complaints on the forums. They should be able to see what's happening in the game themselves. Especially when it comes to the balance. Here's what needs to happen. They need to reset everything. All weapons. All Subclasses. Look at what worked and didn't work. Here's the list. Weapon ranges needed to defined. As defined as it is now. This would've reigned in Auto's, Hand cannons, and Shotguns. Pulses were weak in vanilla destiny. They needed to be brought up little by little. What was wrong with blink? Shotguns. The perks that made shotguns too good? Remove them from the rolls. Sniper rifles? Define range and remove last round and luck in the chamber proc except on precision shots. Heavy weapons? Does anything really need to be changed? No. Sunbreaker? This was obvious. They fixed it. Grenades on the subclasses didn't need to be touched damage wise. There are too many exotics for me to go over but I'll do the infamous ones. Thorn. Everyone hated it in it's original state. Don't know why. It had faults but that's how it was balanced. It didn't need the buff it received. They should've reduced and the dot and made it stack the way it does now. The Last Word. Once the range was defined it wouldn't have been a problem. Aside from the ads bug. But that was fixed. Suros Regime. Once range was defined and damage fall off became prominent it would've been fine. If there's another infamous one you'd like me to cover I'll edit this post. Now to the Mida and truth. Mida is straight up the most balanced exotic weapon in the game. Hasn't changed (to my knowledge) since day one. But now that they've nerfed every other weapon type besides scouts of course they're going to attack it. This would not happen though if the other weapons were as competitive. Truth. People wanna complain about being killed by a rocket launcher? Yeah it's got great tracking and it also has G&H but they nerfed both of those. The tracking used to be more aggressive and G&H had a bigger radius. What would they do? Nerf them again until it doesn't feel like they're getting a kill from the perks. Because they won't. They'll have to aim right at the person and if the rocket isn't close (and I mean in their face close) it won't kill them. Until then people will complain. The weapons need balance. It has nothing to do with the game modes. Someone at Bungie needs to step up and say "Hey, our sandbox is a mess now. We need to look at this from the beginning. Lets separate exotics from the normal weapon tunings and tune those as needed. Let's see why some weapons are better than others and implement changes that don't effect the damage stats unless they absolutely need to be. Lets remove perks that make weapons too good. Lets shoot for an average time to kill in PvP across all weapon types." But now you've got people thinking it's because of trials that we're in this sorry state. You're asking them to change something without actually looking at the root of the problem. That's exactly what the "community" did when they thought a weapon was too good. Look where that got us. Please go back to being be the voice of logic and reason that I remember you to be.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    4 Replies
    1 2
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon