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#feedback

Edited by Lost Sols: 12/15/2015 6:02:42 AM
286

Petition to remove Trials of Osiris from the game (not #satire)

Let me start by saying that I have absolutely nothing against the game mode itself other than its lack of matchmaking, but unfortunately the players who participate in Trials continually destroy the game for everyone else. I know it's a radical suggestion to remove an entire game type because of player behavior, but I'm not sure anyone is going to want to keep playing the shell of a game that Trials players leave the rest of us. The problem is and always will be nerfs. Since Trials inception, it has easily been the single biggest contributor to nerf posts on these forums. - Thorn was essentially erased from this game because of Trials. - Hand Cannons were AR'd because of Trials. - Pulse Rifles just got boned [i]because of Trials[/i]. - Sunbreakers were probably doomed anyway, but the loudest cries for nerfs... Trials. And as bad as all those were, now I'm seeing posts crying that Trials matches aren't fair because of MIDA and Truth. Seriously go find a Chinese hell to burn in if you're going to cry about MIDA and Truth. The point of this game was supposed to be becoming more powerful and finding more powerful and awesome weapons. MIDA has [i]always[/i] been a great counter to any "God weapon" in this game, not because it's OP, but because it's so well balanced and versatile from mid to long range. But rather than find counters like MIDA, rather than grind for your own "God weapons" if you feel you can't compete, rather than get fracking good, we've systematically destroyed every weapon and class that was ever fun in this game. Go shoot a goddamn Fusion Rifle. They're complete garbage. Collateral damage from the constant dicking over of weapons, all to "balance" one stupid PvP mode that almost no one plays. Someone post those pathetic numbers they put up a month or so ago about how few players actually compete in ToO and the infinitesimal number that have actually gone to the Lighthouse. So we're going to have all our weapons ruined in not only PvP, but PvE as well so probably less than 5% of the player base don't cry? I just don't get your thought process here Bungie. I can tell you this though, there's not one reasonable or remotely valid reason to nerf Truth, MIDA or Scouts and if that unbelievably stupid thought crosses Jon Wisnewski's mind then it's time to pull the plug on Trials. And to anyone who enjoys Trials, I'm sorry but there would be no one to blame but yourselves. Better you lose your game mode than be allowed to keep dragging the rest of this game down with your incessant crying for nerfs. EDIT: Just to clarify because I'm being accused of having put up nerf posts [url=https://www.bungie.net/en/Forum/Topics/0/Default/None/%23realbalanceisnotbalanced]#realbalanceisnotbalanced[/url]

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  • You could argue that you should remove the whole PVP of the game because it generates nerfs because of posts about it. However, where were the posts complaining about black hammer? Or the posts complaining about icebreaker? Those nerfs were generated by bungie without the need of nerf posts they were nerfed because the developper team has a particular vision about the game. Nerf posts are not the only reason bungie nerf weapons. There is a whole thought process behind nerfs and they have access to a lot of numbers we don't have access to. There is also a lot of reasons why they make nerfs in a certain way. As an example, the AR damage nerf which made ARs unusable was caused by the fact that they couldn't reduce the distance of damage dropoff without reducing the aim assist because the aim assist stat is part of the range stat. So it was either leave ARs dominant in the crucible during ages, make them lack range and almost impossible to aim but have high damage, or make them do less damage than what they should do but on a longer range than they should. None of those situations were the best, but they did as best as they could. It is also the reason why shotguns could not have a range nerf before that. Truth is: they know a lot more things than we do and they have technical limits that we don't know about. And their vision is to have a very good balance. But it takes time to get things working technically because of reasons part of game programming.

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