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12/15/2015 4:03:55 AM
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They aren't balancing the weapons around the game mode They balance the weapons around crucible as a whole What they need to do is separate PVE and PVP Another part of the problem you're talking about is that mainly big streamers play trials and then voice their opinion on guns and supers that need to be changed and of course Bungie listens to them because they are streamers The fluctuation of a new meta every patch is not the players fault It's bungies inability to balance their own game They don't even test numbers to see what works which was proven by the whole "typo" incident
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  • Edited by Lost Sols: 12/15/2015 4:09:42 AM
    Thorn was nerfed because of full teams of Thorn users in Trials. Bungie said so themselves. I've never seen one weapon proliferate a battlefield in normal Crucible or IB. It's always a wide range flashing by when dying. Trials is the place where people die to one weapon an entire match and crap their pants over it. BTW agree Bungie's "testing" is worthless. How can you balance anything in sterile test environments and why adjust everything at once instead of one thing at a time?

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  • Thorn was nerfed because it was on a higher level than any gun in the game except tlw. Thorns ttk was too low for this game and was too powerful in every aspect of pvp, not just trials.

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  • Edited by Dreams0fChaos: 12/15/2015 5:24:18 AM
    Bungie also put on the back of their vanilla box "destiny is a next generation first person shooter, with RICH CINEMATIC STORYTELLING set in HUGE WORLDS TO EXPLORE. Create and customize your guardian. Defeat your enemies. Become legend in intense cooperative, competitive, and innovative public game play modes." If you believe what bungie says then you are a naive person that is all I gotta say to you. Bungie also said it was a typo on the recent auto rifle patch notes which everyone knows is bullshit.

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