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#feedback

11/22/2015 3:25:38 PM
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Potential Additions to Destiny

Bungie, I don't know how often you read through the Feedback forum for NEW content ideas, but I've got a few that might be useful. 1. Challenge Modes for ALL of the PvE End-Game, with upgraded gear. This allows all of the interesting Year One content to remain relevant to upgrade path and give more options for useful high-level weapons and armor. This could either be something like the upcoming Challenge Mode for King's Fall, or as simple as a third difficulty for Year One Raids. 2. Evolution to the current loot drop system. Few things frustrate a player trying to advance their Light level than getting a handful of Legendary Engrams, only to find that they're 20 - 30 Light below what he needs. Maybe close the gap on the difference in currently-equipped gear and gear that drops from Engrams, maybe to within 10 Light of your current Light Level. 3. Show some Warlock love. As a long-time Warlock (approx. 1300 hours as of posting this!), it's frustrating to see the Instagram have FOUR upgraded pieces for Hunters, TWO upgraded pieces for Titans, ONE new piece for Titans... and Apotheosis Veil and Nothing Manacles for Warlocks. It didn't help in Year One when Xur showed distaste for Warlocks with his stagnant inventory. 4. Upgrade Vendor Loot. Since the increase in maximum Light Level, players are finding the Vendors pointless to use when it comes to gearing up. 5. Upgrade Gjallarhorn to Year Two values... two weeks before Destiny 2 releases. I've predicted this since the announcement that Bungie will NOT upgrade Gjallarhorn, and I think it would be hilarious to bring it up the same way Xur sold it last time (right before it became pretty much useless). 6. Gear Manager in Destiny itself. Introduce the app's functionality into the game itself so people are not dependent on another device. Maybe make it accessible in the Tower only. 7. Choice of Landing Zones in Patrols. This will help many players attempting to complete Public Events for Bounties, since they can spawn closer to the action. It'll also give many of the cartographically-challenged to learn the layout of the map, when they can see the overhead view of it before landing. 8. Private Fire Teams! Few things are more annoying than having 5 people together for a Raid, trying to invite a 6th, but not being able to because randoms who saw you in the Tower earlier added you and are joining you. Or trying to achieve specific kills for Bounties and a friend keeps joining you to steal your kills. Booting is nice but we should be able to lock down our Fire Teams. 9. Clan meeting areas within Destiny. Possibly use that big gate Xur likes to loiter around like Jay and Silent Bob. This Clan Retreat could show off our accomplishments within Destiny, such as models of Raid weapons we've achieved, trophies from boss fights, and that Gear Manager I talked about earlier. That's all I got at this time. I know I'll come up with more in the future, besides the obvious (PULSE RIFLES!!!). I would appreciate if someone from Bungie read this and considered implementing these changes. They would be positive additions to the Destiny experience, without being game-breaking (trading).

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