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originally posted in: Should Old Raids Be Relevant Again?
11/9/2015 11:10:27 AM
1
I hear you, I hear you. Have you ever coded? Programmed? Made content for anything? You'd be pleasantly surprised how very easy it is in comparison to your perceived concept of how it works.. Second of all, weapons balancing makes no difference, I can hop right into crucible now and use any year 1 or 2 weapon and inflict the same damage because it's not level/ light relevant. What people want is variety, to be able to take the old, beloved vex mythoclast into trials.. To use the Mida or the Icebreaker, what is wrong with wanting this? And this is exactly why Bungie's priorities are wrong. Do you know the rough figure of how many people play destiny now in comparison to how many people did 6 months ago? Thousands of people have migrated to other games in apprehension of new games.. Fallout 4, Black Ops 3, destiny is [u]not[/u] a 10 year game. Can you honestly tell me you hop onto this game consistently and enjoy playing all the lovely brand new content we get? How about trials where [u]everyone[/u] uses the thousand yard stare paired with either the red death, or the bad juju. No. Of Course you don't. Please don't take this negatively but look at the successful games and successful developers, look at the whole Halo brand that Bungie's created and developed? 100% one of the best game groups made, from map/ level creating right through to the PvE. Can you tell me what the difference was Between Halo and Destiny?
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