JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Ghostfire239: 1/10/2016 8:28:36 PM
447

Should Old Raids Be Relevant Again?

Yes! I'm tired of grinding one raid!!!!

12877

No! I am not tired grinding one raid so SHUT UP!!!

722

I have yet to make my decision.

719

I'm not sure about you guys but I think VoG, CE, and PoE should make a come back. It would add a lot more choices of what raid you want to do and what raid gear you want to collect. I want to piss off Oryx even more by walking into king's fall with gear I earned from killing his son! What do you guys think? Yes? No? Maybe so? If you like the idea then smash the like button like it's that BASTARD RAHOOL!!! Edit 1: Wow that's...that's a lot of votes. I just wanted to apologize to those who see the poll as biased, I didn't really think of how biased it looked when I made the poll, I would change it if I could but I can't edit what's on the poll...voting...thingy...so umm yeah sorry. But if it helps, you can cover the biased part with your hand...or some tape I...I guess...*Awkward silence* Edit 2: Thank you all for your opinions and ideas! One idea that I've been seeing and have taken a liking to (Haha Taken...N-No? Not working for you?...O-ok sorry) is having the difficulty increased and having the gear drop at 280 and have weapons drop with no burns (maybe random perks too). Keep it up! Edit 3: The Yeses...It's...I-It's...IT'S OVER 9000!!!! (Well I guess over 10000...AND "YESES" IS A WORD!!! Lol) Keep it up friends :) Edit 4: Go to 52:45 [url]https://www.youtube.com/watch?v=UhTy5nSeWa8[/url] coincidence!!?? I THINK NOT!!!

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I chose option 3. If they are retooling the old strikes then fine that's a workable solution, however if they were to bring back the old dull version, then no.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Do you guys even realize the work to constantly update raids? Its not a simple switch to update them. Id rather have them create NEW content than the old shit we've done 100 times already. People bitch about replaying same content yet bitch they wanna keep doing old raids... Love the logic

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    21 Replies
    • First they would have to strip the elements off all the primaries (and adjust the weapons down to year two levels), then they'd have to make sure it all worked at higher light levels, then they'd have to go back and fix any glitches... By doing so, it takes away time that they spend on new content. I'd rather have new content personally.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      3 Replies
      • As of now, the Taken King is Destiny's newest DLC to date. The implementation of new story lines, quests, and activities has been a large and greatly needed improvement to Destiny. However, where the Taken King fails is in its endgame content, which is where the average Destiny player will spend most of their time. These flaws are not as obvious as one may think. It is the byproduct of a Destiny community that has been trained to think and act a certain way. In past DLCs, Destiny has been mainly devoted to a "grind." Farming materials, strikes, and raids has been the center of endgame content. These activities were necessary in order to experience the entirety of the game and reach maximum light level (which is the goal of endgame content). However, the community reacted negatively to farming materials. It was a monotonous process, and it felt as if the game was too boring. In the Dark Below, farming materials was replaced with the ability to buy materials from the Vanguard and Crucible Quartermasters. This way, Destiny players could access materials without having to spend hours upon hours in patrol. The community was pleased with this addition. However, the implementation of the new raid, Crota's End, shed light on the true nature of the Destiny community. The raid was "cheesed" without fail. Sunsinger "despawns" and "cheese spots" became household information as a large majority of raid groups used them to their advantage. Crota's End became something of a bad joke. It could be completed in approximately 30 minutes during its time, while Destiny's original raid, the Vault of Glass, could take about three times longer for even the most competent of raid groups. One can only deduct that the raid was not about the gameplay or the experience. It was about loot. Loot drop rates increased dramatically from the Vault of Glass to Crota's end. Bungie claimed that this was implemented in order to avoid "Forever 29", which had been an issue with the Vault of Glass (for those of you who are unaware, "Forever 29" refers to Guardians who were unable to reach the maximum light level of 30 due to extremely low drop rates). However, it became clear that the community was addicted to loot. The community would not demand enjoyable gameplay as long as they received loot. It should also be noted that Bungie did not debug the many "cheese" methods from the raid as they had done for the Vault of Glass (specifically the Atheon encounter). Overall, the Dark Below was a very underwhelming DLC. However, it laid the groundwork for the changes to come. Destiny's second DLC, the House of Wolves implemented key changes to Destiny that dramatically affected how the game was played. Rather than a new raid, the newest form of endgame PvE content was the Prison of Elders. This arena-based challenge only required a three-man fireteam rather than the usual six-man raid team. This made endgame content that much more accessible to the parts of the Destiny community that did not have access to a dedicated group of five other Guardians. Unfortunately, the activity failed to provide the loot that the community so desperately craved. The Prison of Elders had been outdone by a new PvP-based form of endgame content, the Trials of Osiris. The reasons for which the Prison of Elders failed to provide adequate rewards was due to a new form of leveling known as ascension. Ascension had become much more accessible through success in the Trials, which made it the premier endgame activity for players looking to reach their maximum light level and power. The Trials of Osiris was meant to reward skill (which previous raids had failed to achieve) through a competitive multiplayer experience. However, the end product was nothing near a competitive game mode. For the sake of time, I will not discuss the legitimacy of elimination as a competitive game type. Instead, I will discuss the community response. The most blatant and obvious complaint towards the Trials of Osiris was its Meta. Thorn, Last Word, and Felwinter's Lie permeated the Trials of Osiris. Most players resorted to these same weapons in order to counter the things that they hated. The end result was a furious fan base. Bungie eventually took action after months of complaints in the Taken King with the release of patch 2.0.0. Overall, in the author's opinion, the House of Wolves was Destiny's best DLC. Despite its many criticisms, the Trials of Osiris was a very rewarding activity that was both exciting and worth the player's time. A lack of RNG involved also made the Trials a very reliable experience. Playing Destiny was no longer about clawing your way to max light level. Also, the low fireteam size requirement for endgame content in the House of Wolves made playing Destiny more accessible to a larger part of the fan base. Playing Destiny was about enjoying the experience the game had to offer. This all changed with the release of the Taken King.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • It would be cool if they added in Heroic versions of old raids that scaled with the new one. The gear that dropped could drop at 280 or 290 and would be the old raid stuff like 280 fatebringer or 280 armor. It would be cool to run the old raids again on harder difficulties and still be rewarded.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • I have come to grips with the loss of all my year one weapons and armor. That said adding a 40+ version of the old raids that simply increase enemy level does not seem like something that would cost millions but would make a lot of people happy and add some more replayability. Instead of dropping the old gear on these higher level raids replace it with dropping engams that contain guarenteed 300+ level current expansion gear when turned in. The raids have each been one of the greatest parts of the game, and something people get true enjoyment from even just grinding them. Bungie, you should take that as a major compliment and accomplishment on level design that people are that passionate to want to replay these parts of the game, instead of dismissing the idea of a simple upgrade to the challenge level of the raid. think of it instead as an opportunity to get more replay value out of something that has already 'paid itself off' so to speak. Seems like a no brainer to me.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • It's really divisive now. It seem like the older raids are options only for those without ttk.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • they put some much work into the armor and guns and you put in so much work to earn them they should yr2 vog and crota gear

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Naw destiny 2 is in the works

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Bring them back.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Edited by Roman: 11/9/2015 11:11:45 PM
        of course a simple gesture of letting us infuse VoG or Crota or HoW gear at all would have given people a mountain of customization options, and reasons to play the game even more but at this point, it's too little too late this game is broke as -blam!-, lag and glitches/glitchers pervail, atrocious leveling and light systems, and I don't even know what to call the RNG anymore

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        1 Reply
        • This does make tons of sense................I know that in MMO's lots of the time when a new "expansion" comes out the old content will be made irrelevant, but I think Destiny just isn't BIG enough to do that! The raids are one that should follow along. Upgrade the enemies and update the gear for year two! Why is that so hard? lol

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Edited by Emurinus: 11/9/2015 11:05:06 PM
          Yes. It's be nice to see the old Raids stay not only relevant, but difficult at the same time because really. Unless 5 sniper AI are ganging up on you it's not all too hard to kill them, and anyone who has researched or played a raid should know what to expect.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Hell Yeah! Increase the difficulty to that of Kings Fall & have top end loot drops on any raid of your choosing! That would be great :D

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Why bother to continue grinding when all my weapons I've collected from the TTK will be become pointless in the next update? I hope someone at Bungie understands that variety can be a good thing for its PVE player base. People can't live on bread alone.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Dismantle oversouls, yeesssssss? Or...you spawn Atheon..

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          1 Reply
          • Why would you even play this stupid game anymore? It's a total scam and built for addiction of children. Horrible.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            1 Reply
            • Also, VoG Ghosts should look like little Gorgons. Crota's End Ghosts should have color scheme of Swordbearers. Lastly, PoE ghosts should look like Simiks Reborn. Just a little fun twist ;)

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              2 Replies
              • They can shut down PoE and keep Crota and VoG relevant. All I ever read/heard about PoE was a lot of whining. Besides, it's only a 3-person fireteam. Not so much fun there.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • The reason bungie won't make them relevant again is because nobody would play the kings fall raid

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                1 Reply
                • They should add challenge mode to all raids. Imagine vog and Crota at current light. Maybe a little taken here and there. And there should be armor and weapons that can drop in all the raids. Like legacy year at 320+ light.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • New isn't always better. Prime example is the TTK raid. New, not better. Made up of parts of VOG and Crota with POE thrown in for good measure. I will wait for better, not new.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • VoG was too fun

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • Of course they should be relevant again. POE should be too. The practice of making everything old not viable isn't a good one. Next DLC KF will become obsolete.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • While they are at it, they should make current raids relevant again.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • It seems pretty retarded to just make them completely irrelevant. I would like to see a challenge mode incorporated with higher level difficulty obviously. Maybe even tweak the general mechanics.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                4 5 6 7 8 9 10
                You are not allowed to view this content.
                ;
                preload icon
                preload icon
                preload icon