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Destiny

Discuss all things Destiny.
Edited by ThatOtherGuy64: 11/30/2014 7:40:02 AM
78

To all you fab Hunters...

Not to rag on any of you fab Hunters out there, but I think it is the weakest class. I made a hunter and got him up to about level 15 and I never touched him again. I had to go back to my warlock or even my low lvl Titan. The melee ability a for both subclasses are almost worthless. A throwing knife that does jack except maybe kill one weakened or low tier enemy. Or a lunge attack that is the equivalent of one standard warlock melee. The supers also need a little fine tuning (in pve). The golden gun can get rid of 3 smaller enemy's or 1 MAYBE 2 larger enemy's like a knight or Minotaur, and forget majors or ultras, you'll need all three shots for them. The arcblade can be used cautiously on mobs so you aren't over ran, but is useless against a boss(same with the fist of havoc but I digress). The hunter was seemingly designed with pvp in mind as their skills seem more sensible there. A ONE shot pistol against a guardian is much more useful than a one shot against a dreg or goblin. Arcblade, well...arcblade...I'm sure you all know how that works. Both subclasses also bring no type of teamplay to the table. The Titan has the ward of dawn, and the warlock has his zone control abilities and song of flame (+1 to any of you who still use song of flame). The hunter just, hunts. Sorry to any of you hardcore Hunters out there, if this may of upset you a little. I just was wondering what everyone else thought of the subject. ~EDIT~ I've played the hunter now a bit more as recommended by many of you. While I'm still about half and half on both subclasses skill trees, I'm still not terribly keen on the skills, and I have gone over them fairly well. First off, golden gun still needs a pve buff. Shot a lvl 12 servitor at level 21, it survived, enough said Second, the double/triple jump makes climbing stuff seemingly difficult cause I end up bouncing of a rock or some crap. That's probably just me though. Third, while a good blade dancer can generate a good number of orbs in a group of lower tier enemy's, both the other classes have abilities besides just using a super to generate orbs. Not a major point, but one that was brought up. Fourth, the throwing knife isn't bad, but I still find blink strike not particularly useful. The invisibility after hits can be nice, but void walkers grenade boost, the sunsinger and defenders overshield, and even the strikers raw damage are more useful most the time. ITS NOT COMPLETELY UNUSEABLE, but the other stuff is better. Also I'm just spoiled from the warlocks extended reach :P And last, my hunter would probably be lvl 25-26 by now, but I can't really stand playing him for long cause I like having as much recovery as possible, and I haven't gotten upgrades for it yet, and I find it annoying. Also I don't have any particularly grand guns for him. If you like the hunter then that's cool, you can play hunter. I'll play my warlock. I just like the other classes more and I just wanted to hear everyone else's opinions on what I thought. I don't HATE hunters or people that play as them. And on a side note, thank you for reading, even though most of you seem to want to bash me bloody head, have a FABULOUS day. ~smitywarbenyeegarmanjenson

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  • Edited by TechRonin: 10/22/2015 7:28:28 PM
    Use the Spark of Light buff to get to 30. 40 is just a short way from there. Bladedancers can solo the abyss on normal or hard without firing a shot, Invis is the ultimate medic perk and wipe saver (not that great now that you don't wipe to orbit in NF but still very good) way better than self res because you can actually use your super and still go invis on demand. Bladedancers are still feared in crucible. Best option for running sword in CE. Golden Gun is a monster with Nighthawk, on normal CE you can one shot ogres in abyss, one shot one sword knight at bridge, one shot Deathsinger, one sword knight in Crota encounter and one shot Crota's shield. Also one shot Oryx into stagger on normal. 150k damage to Golgoroth while tethered. 4 shot Golden Gun in crucible, speaks for itself. Nightstalker applies Weapons of Light type buff and makes shot critical without the need for teammates to step in and out of a bubble. Create mad orbs while clearing mobs. Invis smoke bombs, purple fire wall, Currently my favorite subclass. Jumping is actually quite good once you get the hang of it. Triple jump will get you to the top of the tower on CE bridge cheese without Bones of Eao. Triple jump can get you across disappearing platform jump puzzle from the far right. Triple jump can save you from misadventure. You cannot use Ace of Spades on a Warlock or Titan. You get cloaks, not unity bracelets or hand towels, you get a mother-blam!-ing cloak.

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