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originally posted in: Stop. Timegating. Exotics.
10/22/2015 12:03:04 PM
1
Rng is better than people give it credit for. Think about running those strikes or the weekly nightfall, opening the loot chests in oryx raid, the possibilities of the bosses dropping exotics. All motivation to keep doing them right? With only a select number of new exotics being RNG based. What reason do we have to continue doing those? I would run Crota and vault of glass every week 3 times to have a chance at exotics, I would do the nightfall 3 times without fail to get a new exotic and even open that shitty chest in prison of elders. But now.. What reason do I have? Why would I do the nightfall when the rewards are tripe and the chance of an exotic is gonna be something I've already got. RNG was better, it just needed tweeting so that you had higher chances of getting things you didn't already have.
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  • I don't need to keep going. I'm not playing slots. I need to complete an move on. Come back when something exciting happens. Rinse repeat. But I "have" to complete this game. Whatever that means to you.

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  • You completely lost me here

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  • I think the original comparison was time gates vs RNG or something. What you wrote sounds like you're playing slots (RNG). Wanting to rely on RNG all the time to get you to come back. That excitement of getting drops. That's not a game to me. I can't control it or create a valid strategy that doesn't rely on a pull of the handle ( slot mechanic). The game itself should be exciting. The part about being a completionist is a way to explain my addiction to the game. I am often questioned by my friends who moved on after the story line, "why do you enjoy running the same content over and over". It's the slot machine paradigm. I'm addicted. I've actually set a goal to fix this. Once I get all exotics and complete hm raid once I will consider myself done till next expansion. I did that with HOW. Didn't play for two months before TTK. Now just waiting for next arms day for my last exotic. I'll get hm done this weekend.

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  • Edited by LegendaryKnight: 10/22/2015 5:04:33 PM
    Ok that made more sense. Yes it's like a slot machine, but the excitement not knowing what you're going to get is enough to keep me hooked. That's what most RPG games revolve around, loot drops. It's just Destiny doesn't do it as well.. Take Borderlands for example, RNG based but it never felt like a grind. Weapons can drop from anyone, a legendary (equivalent to Destiny exotic) could drop from a random enemy in the game. It didn't have to be a raid, or a strike or some other jump through hoop quest to get. There was that added chance of getting the Legendary from certain bosses, but you could kill them over and over without resetting the entire fight, something Destiny should have thought about. The method we have now isn't so bad, it's the whole waiting game they have us playing. Wait for the quest to be activated, now wait a week till the next mission, now wait another week for arms day, now do this and wait some more. I hear the exotic from rank 5 gunsmith takes over 2 weeks to complete. Half a month, really? I prefer the RNG, it reminds me of the good old days opening a pack of Pokemon cards. Yeah I could've bought the cards individually from certain shops but where is the fun in that? I've gotten bored of TTK much sooner than Vanilla, because I'm being drip fed content to extend game life. Each to their own though I suppose.

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