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Destiny

Discuss all things Destiny.
Edited by Waybreaker: 10/22/2015 10:52:18 AM
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Stop. Timegating. Exotics.

[i]For fark sakes.[/i] Who thought this was a good idea? Was it the same guy that sat in on a meeting and thought "lawl, now wait a week" was a great idea for a quest step? Was he drunk? Are you sure? Did you check? You should probably go check. He could be passed out with his hand stuck in the vending machine and require emergency assistance. Seriously though, its irritating and a real slap in the face after the amount of effort people put into finding and completing these exotics quests. Its like getting grounded for a week after coming home with a straight A report card. ( No really though, go check the vending machines just to be safe ). [b]Edit:[/b] [i]For fark sakes 2.0[/i] I'm not sure why people are talking about RNGesus or vanilla Destiny. This isn't a binary problem with only two solutions. Exotic quest lines aren't going to vanish because the requirement to sit on your ass for a week or wait for a certain quest on a certain day were removed. I'm not not sure why people think being drip fed existing content makes the game better or more "fair" or whatever. It would be a different story if we were talking about new content being created and added on a semi regular basis. But I'm referring to existing content we already knew about weeks in advance. Which was not available at release and/or which Bungie allowed us to run around trying to find without telling us it was impossible. Bungie does have the ability to keep things out of the database away from our prying eyes as well as the ability to not hype something a month before release without mentioning the little problem that it wouldn't be available at release. [b]Let me bullet point this:[/b] 1. Showing players things they can't have without telling them they can't have it = BAD. 2. Forcing players to wait and watch for a specific day / time window ( people have lives you know ) to obtain something or miss out = BAD. 3. Forcing players to wait for a week or two at random in the middle of a quest line for no reason whatsoever = BAD. At no point did I suggest we should all go back to chasing the White Whale, er, Gally as the ideal exotic solution. ( and you guys do remember there were exotic quests before TTK, right? ) The ideal exotic solution would be for exotics to be a balanced mixture of engrams, quest lines and challenges ( such as Black Spindle. ) without the pointlessly arbitrary stop gaps of forced waiting periods or limited time windows. Those serve no purpose at all to the players. They may serve a purpose to Bungie or Activision ( Stretching limited available content, trying to finish content that they should have had ready at release, etc ) but that is not in [b]our[/b] interest. That's in [b]their [/b]interest. The game should be in the player's interest. We're the ones who play it, support it and paid for it. ( Really though, did you check the vending machines yet? I'm getting worried. )

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  • Read, Forbes/Tech: Bungie's 'Destiny' Timegates Are Tolerable, But Disappearing Missions Are Not By Paul Tassi "But it’s firmly 'anti-player' to make so many of these missions tied to one specific, unpredictable 24 hour window."

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    • Edited by dhnkc: 10/22/2015 4:39:42 PM
      [quote][b]Time gating should be that a quest is available [u]from[/u] a certain date rather than on a certain date.[/b][/quote]

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      • First world problems! Waaaaah!! My computer game won't give me everything I want immediately!!!! Waaaaah!!

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        • The exotics are trash anyway. The real loot will be in hard mode..

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        • Stop. Crying. It's. Not. That. Bad.

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        • Time Gating - the simple solution to having to write good quest lines!

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          • I love that they time gate exotics. Because if they didn't you sweaty lifers would be on the forums bitching about no content "I already have every gun only been a month. This sucks" I much prefer this crying than the other.

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          • As a game designer I second this. It is bad design. I get the idea. I see how someone brings this up during a brainstorm session. But it shouldn't have made it in-game.

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            • Just shut up already troll

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            • stop crying like a lil bitch cuz you cant get something you suck go play minecraft

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              • The only wait, if any should be for a daily reset IMO.

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              • Confirmed vex involvement

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              • Our exotics are time gated because we killed Atheon and it screwed with the weapon time line.

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              • They've acknowledged that this upset puerile and have noted it. These 2 were already set up this way. I would expect different things in future releases.

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              • I do agree that time-gating exotics isn't fair, and quite frankly frustrating, especially to those who can't be on every day (or can't get on for set days). Parents, fellow students, I'm looking at you. If they made it so that it was like this for the first few times, and then opened it up as we go along, I'd be fine with that. But the way it happens now frustrates me.

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              • Edited by SirArciere: 10/22/2015 4:17:53 PM
                Everyone bitched about burning through all the content within the first week or two, so Bungie releases content that unlocks periodically throughout TTKs life span. Basically mini events, but what everyone really wants is to complete the content immediately and quit playing Destiny until the next expansion drops. As much as bungie has messed up, I doubt they'll ever please everyone. I'm not saying I agree with waiting a week or anything, but still. Its one thing or another that people are complaining about every day. It's getting old.

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                • Edited by Reproachful: 10/22/2015 11:28:50 AM
                  For those who are extremely upset about time gate exotics, let's consider the counterpoint some year one players are making. Some of us prefer this method over RNG, however time locked exotics are kind of annoying when the weapon obtained is typically not that great. Except for the Black Spindle, and The Touch of Malice (referring to the Court of Oryx Tier 3 weekly cycle) Now, can we consider what is more frustrating? Grinding VOG and Crota every week on three characters praying for a gally, red death, hawkmoon, or ice breaker. Some players were lucky enough to get many of these weapons to drop without help. Many counted and prayed that Xur would sell them each [b]week[/b]. Which when you think about it, these methods are basically a combination of RNG and time locking. Many day one players put over a [b]thousand[/b] hours into this game to get those weapons with no success unless by chance, Xur was selling them again. Which he usually did, but [b]months[/b] later. So to everyone who is upset about about these time locked exotics. Things could be so much worse. RNGesus does not bless everyone, and now each day he gives a chance that the Daily will give us an opportunity to acquire one of these new exotic weapons. Not to mention, Father Time has decided to move our wait times from months and thousands of hours, to weekly pick ups after completing the required quest lines. Minimizing elitism, and getting groups of players to help each other while on these quests. For Bungie, you may want to consider withholding information about the new "awesome" weapons so the community isn't disappointed after obtaining them. Ex. People were disappointed in the Sleeper Simulant because it was so hyped, and the quest line was relatively short . People weren't disappointed in the black Spindle, because we didn't even know it existed when it was discovered. It created so much excitement in the community we began hunting and glitching daily missions for other hidden things. -[i]Reproachful[/i]

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                  • Bump!!

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                  • Bump

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                  • I like it outside of the First Curse quest. Two weeks is dumb. But having quests that only exist when a mission is the daily heroic is fine, as is waiting for a day or two

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                  • really? If you play any MMO there is time gated stuff... like in ff14 right now, Halloween event. Yeah it might no be the same but its content they consider "Event" worthy. Give you something to do every couple of weeks instead of being bored for 5 weeks waiting for "Hard" And if hard mode was there from the start, About 80% of people would probably be done with this game and off some where else waiting for something new.

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                    • That's not a bullet point list

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                    • That black spindle challenge is time gated. It can only be done with that mission being the daily.

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                    • I'm more pissed about the limited time events like the one to get the Sleeper Stimulant. I play the game pretty often, almost every day. But there is one day of the week my schedule doesn't let me play the game. I come back after that day to find HAHA You suck because you weren't on that day! NO SLEEPER FOR U

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                    • I don't mind that some weapons are time gated. But it's annoying that some steps require some players to wait a week or more.

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                    • Time-gating is fine, but once a quest is unlocked it should stay unlocked and you should be able to do it at any time. Personally, I work, have a family and can only play at certain times. I can not drop what I am doing to play a mission just because it randomly decided to activate and is gone. That is as bad as RNG. There is a good change that I could miss a quest line every time it opens up if it is not the weekend. I do not mind the slow leak of new content just dont take it away and if you are going to take it away let us know exactly when it will be back. I know Xur is only here from Friday - Saturday. I can work around that because it is consistent. I know that Trials is only the weekend. Iron banner is announced in advance so you know when it is coming.

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