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Edited by Tibbaryllis2: 10/18/2015 6:29:13 AM
10
Buff golden gun by about 10% so it still 1 shots any roaming super. Slightly buff bubbles so that they require 2 GG, 3 hammers (up from 2), 1 nova, or 1 havoc. Some people think the bubble should completely negate any super, but my personal opinion is that it's okay if you're super kills mine so long as it takes your entire super to kill me too. Increase damage resistance on all armored supers so that only higher impact snipers (hereafter, 1000YS, still piercer, spindle) can get a 1 headshot kill. Make it so no sniper can 1 shot an armored super if that class has max toughness and is wearing a +armor chest piece with the right subclass. Make armor piercing rounds ignore the chest piece buff so the perk is relevant in PvP. I.e. A thousand yard stare with armor piercing rounds would be a headshot on every activated super. This should make it so you specifically have to gear up to kill supers or to be survivable in your super. ---- Additionally Reduce the visual effect of stormtrance so it doesn't have the unintentional perk of being blinding, and increase the visual effect of an activated shadowshot. I.e. make any hunter activating/using shadow shot light up noticeably purple. That's the only super that isn't plainly obvious that it is being used. It is a stealthy super, so it shouldn't make anymore noise, but it needs to be visually detectable. Shadowshot should immediately tether if it's a direct hit.
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