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Edited by Malphisto: 10/17/2015 7:48:43 PM
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And another example of how "Power Creep" is such a flawed argument. [quote]Power creep is the gradual unbalancing of a game due to successive releases of new content. The phenomenon may be caused by a number of different factors and, in extreme cases, can be damaging to the longevity of the game in which it takes place.[/quote] This is the definition for Power Creep. Now let me explain to you what this means and why its not actually a problem. It boils down to simple mathematics. It is the notion that new expansions of any kind for a game will introduce new elements that will make certain things more powerful than others. Weapons or Classes that are just more powerful than others that they give the players using them an edge over others in the game, creating a mentality that the rest of the community needs to use the same things in order to compete or be just as good. The video above is a series of dueling matches from TERA between a Berserker and an Archer. For a long time in the TERA Community, Zerkers were considered the weakest of all the classes. Though they have the ability to block using their massive axes and deal immense damage, they are the slowest class in the game. Meanwhile, Archers are the total opposite. Given their design, an Archer should "technically" always win out against them. However, this is where Player Skill comes into play. A SKILLED player can draw out the full potential of the Zerker class, revealing just how devastating they really are in battle. A prime example of this can be seen here: https://www.youtube.com/watch?v=esR1hY2rbls Now? Last time I checked, the opinion of Zerkers has changed. Generally speaking, only the highly skilled use them.
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