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Destiny

Discuss all things Destiny.
Edited by TrulyDakka: 10/18/2015 6:47:15 PM
930

Titan mains, what do YOU think should be done with Sunbreaker?

Nothing. It's fine.

2988

A little nerf (explain what and why below)

5090

A huge overhaul (explain what and why below)

461

Not a Titan main.

2108

With all the Sunbreaker haters out there, I wanna see what Titan mains have to say about their subclass. [spoiler]y'know, i just remembered that curiosity did kill the cat[/spoiler] Edit: 50+ replies, keep 'em coming! The majority of you call for a slight armor nerf so more snipers and a GG shot can one shot it, which is pretty resonable. Edit 2: 100+ replies, let's keep going! Again, a lot of you call for the armor nerf, but I see some movement nerfs or Cauterize nerfs in there as well. Edit 3: Over 650 replies, holy crap. Again, as usual, armor nerfs take prevalence over all other suggestions. And to all not Titan mains, please revite accurately as to not screw with the poll. I seriously doubt less than 20% of voters are not Titan mains. Edit 4: STAP BLOWING UP MY PHONE PLZ But seriously, I'm glad to see so many people in this usually salty as -blam!- community being so positive and having polite debates. Shows we have hope for a few more years. Edit 5: Over 1,000 replies! Woot. Armor takes prevalance yet again, but some more movement speed during super nerfs have popped up here and there. Keep commenting guys!

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  • Maybe instead of tracking, we could have horseshoes and grenades

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    • I think we need longer supers with more hammers, and spot on tracking for hammers thrown, permanent invincibility for using the subclass and unlimited grenades too.

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    • The armor should just be lowered to where one snipe headshot or two shotguns kill us and maybe take the health regeneration but blade dance has that too so I don't see why they would take it off maybe reduce splash but overall mostly just armor lowered

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    • Edited by CheaterMcCheat: 10/18/2015 5:49:58 PM
      What about a short cooldown on Cauterize? Makes it easier to focus them down.

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    • Edited by Dizzlecess: 10/18/2015 5:44:04 PM
      Make it oneshottable to the head by a high impact sniper like all supers

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    • Only thing that gets me is the infant full regeneration they have, might not be instant, takes a whole second lol.

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      • I put a little nerf, but I think that's wrong now. They need to revisit the old supers. I don't think sunbreaker is OP, I think a lot of the old supers are under powered. Sunbreaker optimizes the fact that titans are supposed to focus on armour and plays through that build, the other classes don't really have that.

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      • They need to restore it, to launch settings. Why you ask? Because then it was good...

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      • Edited by AuraMaster: 10/18/2015 5:09:20 PM
        It doesn't need to be nerfed into the ground. Cauterize could be changed to only start shield regen. That way if they keep shooting you, it will go away and you'll be left again at low health. OR, NOT AND a reduction in armor when using the super

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      • I think that the armor while the super is active should be reduced and the effects of cauterize should be reduced too.

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      • Less armour w/ cauterise Keep sane armour but remover cauterise or greatly reduce mobility with the super

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      • The hammers should travel slower when thrown so you can atleast avoid them if you know what you are doing

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      • Or give other supers a counterplay

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      • Decrease the damage resistance a little bit.

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      • Slight armor nerf [b]in pvp[/b] would be fine

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        • I main a Titain and I think that they should nerf the sunbreaker health

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        • Double it. Buff the shit out of that bad boy. Twice as long, twice as many hammers and 5 times the damage. I want buildings to fall down and people to think the world has come to an end. And I want a horn here, here and here - you can never find one when you're angry.

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        • PvE fine leave it alone, PvP allow one shot sniper hit to the head when using the hammer.

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        • Hammers need to be able to go through walls to get their targets: Should last twice as long When activated Titans should be able to jump twice as high If you don't kill anyone whilst it's activated you should get your super back immediately

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        • Anyone who thinks it isn't even slight OP is full of crap. It truly is the strongest super. No other super could beat it in a 1v1.

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          46 Replies
          • Moar hammarz

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          • Do something about the hunter glitch.... Hmmm dont see any posts about that

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            • I'd say it needs a slight armor decrease and hammers need a slight decrease in speed. The class itself is not very good, but the super is definitely powerful and has very good synergy within some of its perks. I personally think a headshot from a 1000-yard Stare should not kill a Sunbreakers, but leave them with a sliver of health.

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            • I'll explain what makes Titans Hammer of sol so strong in pvp for all those Titans out there. 1) Their armor as everyone knows, 1 golden gun shot gives a tickle, ldr class snipers did you feel something?, Shotgun melee was they're somebody there?, Bladedancer ha your not good anymore, sunsinger wheres your Ram when u need it. 2) Their high damage output, Titians being able to chuck a hammer cross map and be able to kill anything makes it extremely strong with bladedancer you had to get close and or personal(pun intended) to do a medium amount of damage to where you 2 shot anything with a shield. But sunbreakers just chuck a hammer and they do twice if not more damage and have way more health intern rewarding staying back to do massive amounts of damage and allowing themselves to stay alive much longer than any other super. 3) The perks they get are extremely strong just chucking a hammer allows the Titian to regain health sun spots giving them a shield that makes even 2 ldr sniper shots look like its a predyths revenge. Titians this is why people complain about how op you are.

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            • Maybe throw one less hammer?

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            • Its only the armor that boosts solar subclass armor that makes it able to survive a gg shot and even then their left with 1% health.

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