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Destiny

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Edited by TheAwesomeChair: 10/7/2015 2:46:55 AM
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New Element: Cryo!

I was inspired by the person who suggested that Darkness be a new element: [b][i]iLikeTacosReborn[/i][/b] This is just an idea so it's not going too far into depth... Unless it is requested. Cryo weapons would work on weapons as any other would. They would be only effective against the corresponding shield. Having cryo weapons that freeze enemies or even slow movement speed would already give an advantage over the other elements in PvP. As for supers, this is where it gets interesting. [u][b]HUNTERS:[/b][/u] [spoiler]Already have a gun, blade, and bow. Now they get a bow that shoots guns, that shoots blades mid-flight. Just kidding. I was thinking something along the lines of an AoE super, like FoH, except now it's for Hunters; and when it's used, ice stalagmites come out from the floor and move outwards in a ring, starting from the point of impact.[/spoiler] [u][b]TITANS:[/b][/u][spoiler]They should have a throwable hammer that explodes like a FoH when it hits, and grants Armor of Light while the super is in use... inb4ThisIsEssentiallyHoS ( ͡° ͜ʖ ͡°) Jokes aside, their super could be a giant ice shield, so it's a mobile support class. Left trigger/L2/L1 [i](Can't remember which one is to ADS. I'm a scrub that went from PS2 to 360)[/i] would raise the shield to block like you do with the sword. Right trigger/R2/R1 causes the Titan to slam the shield into the floor, sending ice out in the shape of a cone, causing the floor to turn into ice. Any enemy that is standing on the ice gets a speed debuff, and slowly takes damage. The other attack button, Right Bumper, or the matching PS button (Sorry for being bad) would do a quick shield bash, like how the Aegis works. As a matter of fact, a useable shield mechanic is already in the game now that I think about it...[/spoiler] [u][b]WARLOCKS:[/b][/u] [spoiler]The savior of fireteams. The ones that prevent "The Darkness Consumed You" screen from popping up from the countdown. (Only with fireborn, of course). They get a reskinned Stormcaller that just shoots ice instead of lightning. If you read this far, you'll know that I'm joking. Warlocks get a blizzard that they send forward. [u][i][b]If you have played Skyrim, you'll be able to picture this a lot better[/b][/i][/u] It would be like the darkness balls that Taken Captains throw at you, except it's a swirling blizzard, and instead of a black screen of blinding, it'll be like a the flashbang grenade where it goes white. Also, it will slow movement speed, and damage decreases as you move away from the center of the circle, but getting hit by the dead center of the blizzard will kill.[/spoiler] Those are my takes on an idea of new subclasses. Any suggests/improvements are welcome, and sorry for only coming up with super ideas and not the rest of the class. I just want to get back to playing Destiny lol. [i]Edit: I wanted to show my thinking process for those that are interested[/i][spoiler] The way I constructed the supers for each class were based on what they lacked compared the other classes' subclasses. Hunter did not have an AoE super, so I made an AoE super. Titans didn't have a "support" class that could be used offensively. Weapons of Light just isn't enough in my opinion. Although Warlocks don't have a true "CQC" AoE super, Nova Bomb can cover all ranges for AoE. So I decided to go with a supportive-AoE super. In my thread, I stated that the blizzard can kill if you manage to hit an enemy with the center of the blizzard. I figured it's only fair since Shadowshot kills on impact.[/spoiler]
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  • Edited by DSharp018: 10/7/2015 12:37:52 AM
    The hunter one could probably use more work, how about more like bladedancer, except teleporting to strike an enemy? Like 15-20 feet. No wait that would of been better than the purple bow. Then just make that the new void super and give the hunters the ice bow.

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