JavaScript is required to use Bungie.net

#feedback

10/6/2015 3:26:44 AM
17

King's Fall Raid Gun Critique

NOTE: This is just a general overview and not a complete breakdown. With that said, here are some pro/con aspects of the raid weapons. [b]Pros:[/b] * Deals bonus damage to Taken guaranteed. *Cocoon ability allows for fluid gun-play(so long as 4 seconds have passed). *Highest base attack value in the game currently. [b]Cons:[/b] *Primaries lack elements(First Raid to do so). *Low stability and reload speed compared to other legendaries of the same gun class. *Mediocre perks overall. My personal input: The raid weapons are decent but not nearly worth the effort to get them. Their high attack value makes them more valuable as a resource than an actual weapon. As they are raid weapons, they should act ideally in a "swarmed" scenario. Thus, I recommend boosting the stability and reload speed of all the guns. Feel free to give more input.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • The effort to get them? The Raid is the most fun part of The Taken King at least till Trials come out. Plus after your first run it should only take around a hour to complete it.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon