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Destiny

Discuss all things Destiny.
Edited by GunzGames: 9/27/2015 5:12:20 PM
28

Because of Black Spindle, We've all turned into a bunch of Spinmetal Hat Wearing Idiots...And i love it.

I stayed up wayyyyyyyy to Late today, crowd sourcing ideas on my stream in the Daily Heroic, The Promethan Code, to see if there was even a HINT of Sleeper Simulant anddddd, Nothing...Nada. Zip. Zero. Nothing. 200+ people, 6 hours, and dozens of REALLY good ideas, and we got jack shit to show for it BUT -blam!- it was fun. This was the first time in a long time i felt like there was something we just couldnt figure out, (and maybe there still is) even as a community, but with some logic what it boiled down to was this. [spoiler]The terminals are for Future content. The person that woke Rasputin after the Collapse was the Exo Stranger. She can travel in time and Exo's can live forever so during the Golden age, it makes since for the most sensitve and highly skilled operatives to go into Exo's 1. They auto-repair and can't die and keep "some" memories, Perhaps more and the exo technology just got faulty as it went along causing more memory loss. 2. The second fail-safe they had were their own Ghost, so they had 2 anti-death measures to keep them alive, as they were key memebers to making sure humanity survived a massive Galatic sized attack. The people accessing the retina scanners dozens of times over a period of centuries? The Exo Stranger and her team, because she does have a team, remember? When is talking to them at one point in the early game. And because they are Exo's their eyes are preserved. The floor in the Omnigul room spins open that much you can tell, and a hatch pops open to let you in. I don't think this is related to Sleeper Simulant but who knows. Anyway, I'm about to pass out at my Keyboard. Later Guardians. [/spoiler]

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  • sleeper stimulant clue? So.. last night I was playing the weekly heroic strike playlist and ended up doing the Saber Strike where you have to have take down the giant shank. Well about 1/3 of the way though the mission a guy in my fireteam activates some sort of effect (which peaked my interest so I followed him) then he goes and stands in an area where it looks like he is pulsing with Arc energy (about halfway through the strike) when it stops he goes to a different area and the pulsing arc energy starts up again (2/3 through strike) except this time when it stops he obtains a tomb husk out of thin air. Then he goes and stands in a corner (2/3 way through strike) with the tomb husk and the Arc pulsing happened again, except this time it when it stopped it killed the guy holding it and transported him to some sort of area further in the map. I don't really know if it is some kind of secret related to the Sleeper Stimulant or one of many puzzles leading up to it. But I sent the guy a friend request and I plan on talking with him about it. This is a really good clue for the exotic hunters. There are a few things I'm patchy on. Like I don't know what the guy activated in the first place to get those arc pulses to appear in certain areas, I was also in a different area so he may have already found one of the pulsing arc energy places to stand before I could watch what he was doing. That means there could be a fourth place for arc pulses before the first one I have listed. I really hope this helps, what he did doesn't make sense to me but I plan on talking with him later about this. I will hopefully repost with more information later, I also hope this helps because it boggles my mind and I want to get to the bottom of this just like everyone else.

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