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9/28/2015 8:08:30 PM
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Probaly the reason fist of havoc didn't get a nerf is because it os so hard to get a multi kill with it because it depends on circumstances
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  • Same with: bladedancers, golden gun, nova bomb, sunsinger, bubble... What's this? It seems there isn't a super where it's easy to get multi kills unless it's the right circumstances.

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  • Gun slinger and blade dancer basically guarantee you more than one kill unless you really suck

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  • If a striker misses with there super they don't get a second chance like bladedancer, golden gun, and sunsinger, nova bomb has range

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  • Nova bomb has more range, fist of havoc has more armor. Not to mention death from above increases the range. Also golden gun is easy to kill and bladedancer requires you to get close to your enemy.

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  • Edited by lmayo: 9/29/2015 3:53:17 AM
    Exactly it's balanced, people should stop complaining. If the game makes you mad, don't play it.

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  • You still miss the point. a FoH still requires you to be at bladedancer distance and you still only get 1 shot. A bladedancer misses, well melee again. (same with golden gun or quivered shadowshot). To have that invincibility during FoH, a striker has to forgo Shoulder Charge. Death From Above ruined FoH because you couldn't get shockwave, You fail to realize that Strikers were the derp class of Destiny. Any argument they were too powerful is frankly BS. Also if you are using Golden Gun at close range, that is playing dumb. Gun Golden is a damn counter sniper and the fact that combustion has the same blast radius as a hammer with out the need for splash damage still makes it arguably the safest super to use. Also did you really say you can kill with the bubble? That bubble has been a joke. They only fixed it to a usable point in 2.0.

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