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Destiny

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Edited by GildedGrim: 9/29/2015 12:39:30 PM
43

The first starter sub-classes (gunslinger, void walker, and striker) are all but obsolete

In my personal opinion the starter sub-classes (gunslinger, void walker, and striker) are all out matched in PVP by their later sub-classes and definitely by the newest ones. What's your take?

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  • I agree. Fist of Havoc, and Nova Bomb. Those two only work to their fullest when the enemy team is bunched together, which occurs once in a blue moon. Super mechanics for those two need a revamp. I think that all supers should activate with a timer like Bladedancer, Sunbreaker, Stormcaller, etc. So Fist of Havoc users should have more than one fist to slam, and Nova Bomb users more Nova Bomb's (maybe smaller ones too). Gunslinger on the other hand needs a few more shots to put it on equal terms with Sunbreakers. And Sunsingers need to have their grenades 1 hit kill when in super. (Just hypothetical suggestions) Obviously there would be a lot of balancing to be done, but I think having all supers on a draining super bar timers would make them all fun to use.

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