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Destiny

Discuss all things Destiny.
Edited by LatchedRacer90: 9/25/2015 3:02:43 AM
271

Screw Rift, Give Us Taken!

After seeing this picture of a Taken Guardian on DeviantArt I had an idea. Yes Griffball and Bungieball have legacy status in the company and is the product of the community's brainchild but Rift is lackluster. Zombies in CoD and Flood in Halo saved the multiplayer experience for these games. Destiny needs a gametype that mimics that using the Taken lore/mechanics. 12 man rumble free for all 1 starts off as a Taken Guardian only capable of using Modified Taken Nades/Melee/Super and attempts to infect the rest of the players. Nade = Axiom bolt similar to Taken Centurion or the Area Denial Fire bombs that the Knights throw Melee = Phalanx (lulz) Super = Captain blinding bubble of bullshit Thoughts on this gametype? EDIT1: wow this is more popular than i thought here is poll thread https://www.bungie.net/en/Forum/Post/156319354

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  • It's a cool idea but how would you implement it into the lore of the crucible? The crucible is basically training exercises for guardians, rift itself started as a warlock training exercise in the lore. I like the taken idea but I would find it hard to believe Shaxx would be ok with oryx taking a guardian in the crucible, not to mention it would be difficult to explain how your guardian is magically better at the end of the match. I don't think you can get untaken. It could be a training exercise by Shaxx to test a guardian's survivability against the darkness. I like the idea though, I'm just overthinking the lore aspect lol

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