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Destiny

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Edited by D4Gamerz: 9/30/2015 10:02:29 PM
674

To All The Plebs Saying SunBreaker Isn't OP, PROVE IT!

Every other super in the game can be shutdown or hard countered in one way or another. Sunbreaker is God mode and the only counter to it is the Nerf hammer. Wanna prove otherwise? Post the Clips bruh, show us how easy it is to take out a Sunbreaker. Otherwise stfu and stop spamming "git gud" to everyone who speaks the truth about SB being op. ----------------------------------------------- Clips Proving Sunbreaker is OP ------------------------------------------------ Mike96elings ------------------------ http://imgur.com/dSh8CMF?desktop=1 Darth B8er -------------------- https://account.xbox.com/en-us/gameclip/69379d97-5414-453b-a6b0-82114c22d34d?gamerTag=Xx%20Post%20It%20xX&scid=37770100-f9ae-4b80-9dad-7c1d0ec14469 MrsPepperpoty ---------------------------------- http://xboxclips.com/MrsPepperpoty/3bea837b-f72b-4a6d-9e84-f855c86795fa BOYDRZ ------------------------------------ http://xboxclips.com/IBMCK/93a81908-48a7-46ce-8b62-42d0c91a16ab What else needs to be said? ---------------------------------------------------------------------- Rare Clip of Someone actually besting a Hammer without Super by Leifer ---------------------------------------------------------------------- http://xboxdvr.com/gamer/Alpheus%20belulus/video/10324704

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  • Edited by Coolbeeps: 9/25/2015 7:02:58 PM
    Alright then I'll give it a try. First some tips: Yes the sunbreaker's super is incredibly powerful and hard to stop but can be avoided by jumping (without a predictable pattern) and keeping you're distance. The anvil can be heard from just about anywhere on the map. When you hear it, increase your caution and avoid tight areas. If your caught in a small area move to the nearest open area as quickly as possible. Us sunbreakers fall apart in big spaces, largely because it isn't easy to hit an aerial target, even with flame seeker. Also, most of us move in a very predictable way, we like to charge foward without backup in a strait line, very few sunbreakers will use caution due to the idle discharge rate of the super. We act like we are blind in our super. Practice jumping over us and we will be powerless. Besides that our entire class is built around ganing our super (which takes the longest time to charge out of all titan subclasses). Our other abilities are pretty subpar. We have no new movement options or any exceptional grenades (community ruling, I happen to love thermite grenades). Our Melee still ends where our nose begins, though it has better perks this time. Think about it, people have complained about both hunter and warlock melee attacks being to good, have you ever seen the same complaint about the titans? Just my 2 cents

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