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Edited by Khan the Reaper: 7/25/2015 6:49:29 PM
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Exotic Maker. Perk Maker. Sublcass Maker

Edit 7/25: For people having trouble with ideas, here's two themes that may help. Theme #1 Class specific exotics: in the taken king, we're suppose to be getting some. Let's see what you guys can come up with. Theme #2 Toxotics: this is basically an exotic with an amazing perk but it is also hurts you somehow. Not really doing a competition because I'm very inconsistent. Edit 7/24: Glad to see we're getting some traffic going again. I've decided to change what this forum is about. I want it to be a creation outlet for everyone to share their ideas, not just for exotic gear. Hopefully you guys like the change. I'll try and include some examples. Edit 6/11: Wow, I'm surprised that people actually want this forum to stay alive. I'm sorry for being silent for so long so I've responded to a couple of posts. I'll try and respond to anyone else that adds something. Also I'm going to look for the list of exotics that I have from the last competition. I'll post it when I find it. I'm debating on doing another one. Message me if you think I should. Exotic list - Old Favorites [spoiler]https://docs.google.com/document/d/1CjnqpY5AhephV0GihorUyxY38RxfmTb_Sz0tJSfyWQY/edit?usp=sharing I also included the names of all the creators. [/spoiler] Name: Type: Description: Design: Attributes: Initial Upgrades: Exotic Upgrade: Here are some of my examples. Gunslinger [spoiler]Name: Jester's Will Type: exotic hunter helm Description: Don't fall prey to the tricks of a mad jester. You will regret it. Design: a normal hunter helmet with a white smiling mask surrounds the front of the helmet. Attributes: Strength Upgrades: melee attack speed, orbs regen melee energy Exotic upgrade: Dancing Joker- the gunslingers throwing knife leaves a dancing after image of the guardian on the spot that it is thrown and lasts 8 seconds. In pve, they take aggro from enemies. In pvp they show up on the radar as enemies.[/spoiler] Striker [spoiler]Name: Rulers Helm Type: Titan helmet Description: When faced against the will of a king, one must ask, "How do I repent?" Design: Golden helm with a crown melted into the top. Attributes: Intellect Upgrades: Grenades give more super energy, killing minions of the darkness grant more super energy Exotic Upgrade: Monarch's Wrath- Fist of havoc does more damage and kills with your super grant the titan an armor of light that lasts 5 seconds.[/spoiler] Void walker [spoiler]Name: Abyss Gravity Type: warlock helm Description: Return to me... Design: a grey warlock helm with small void particles surrounding it. Attributes: Intellect, discipline Upgrades: melee hits replenish grenade energy, more super energy from genade kills Exotic Upgrade: Abyss Gravity- vortex grenades and nova bomb have an increased radius for their damaging fields. They also have a strong singularity effect that pulls people in its radius to the the center. [/spoiler] Sun singer [spoiler]Name: Flight of Hermes Type: Warlock boots Description: True freedom is only known to the sky's. Design: Navy blue pants with large golden wings on the outer left and right side of the feet. Attributes: Discipline Upgrades: heavy ammo, speed reload primaries Exotic upgrade: Flight-extends the duration of angel of light. Grants a speed boost and better control while airborne.[/spoiler] Defender [spoiler]Name: Dynamo Luminescent Type: Titan chest Description: Bring forth the light. Design: A dark blue armor piece with an orb of light inside the chest and two small ones on both shoulders. Attributes: Intellect, Discipline Upgrades: bonus special ammo, reload speed for pulse rifles Exotic upgrade: Light Giver-Gift of light(orb gens with force barrier kills), gift of the void(damage to ward dawn gens orbs), and iron harvest(chance for orbs with heavy kills) are free perks. [/spoiler] Blade dancer [spoiler]Name: Shadow? Description: Design: Attributes:intellect Upgrades: Exotic Upgrade: Nightcrawler-gain a blink slide and sliding gives a chance to go invisible[/spoiler] I love to hear feedback about my own stuff as well Some more of my ideas. [spoiler]Name: Mike Titan Type: titan gauntlets Description: You just got knocked the -blam!- out! Design: boxing gloves Attributes: strength Upgrades: melee speed, grenade hits give melee energy Exotic: gives striker storm fist a stun ability as well as a knock back effect. [/spoiler] [spoiler]Name: Breacher's Gauntlets Type: hunter gauntlets Description: Knock Knock.... Design: bullets up and down the sleeves with grenades around the shoulder Attributes: Discipline Upgrades:orbs replenish health, melee replenishes grenade energy Exotic upgrade: Specialist- Doubles the amount of clusters from Swarm and Skip grenades. [/spoiler] [spoiler]Name: Traveller's Dawn Type: Titan Chest Description: Bathe in the light of the traveller. Design: clear muscle shaped armor with the the crest of the traveler in the top right. Attributes: Intellect, strength Upgrades: bonus heavy ammo, heavy reload speed Exotic Upgrade: Supreme Aegis- Armor of light is a free perk [/spoiler]

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  • Edited by autoson2000: 9/8/2015 2:31:31 AM
    [b]Mark of the Reflection[/b] [i]Mirrors placed in a small place make it seem larger...[/i] Exotic Titan Mark Exotic perk: The radius of your fist of havoc and ward of dawn is doubled. [b]Glass Bond[/b] [i]It is within mirrors that we often find our greatest wisdom...[/i] Exotic warlock bond Exotic perk: You can blink twice per jump. [b]Shards of Morning[/b] [i]Shattered glass glints beautifully in the dawn, don't you think?[/i] Exotic auto rifle (Titan only) Can only be equipped with the Mark of the reflection Kinetic damage 32 round mag Exotic perk choice (see bounty) A. When you are not in a Titan bubble, this weapon does arc damage, and killing enemies has a chance to instantly activate your super, using no energy B. When you are in a Titan bubble or have your super charged, this weapon does void damage and the bullets can pass through any wars of dawn. [b]Broken Glass[/b] [i]You get cut before you see it...[/i] Exotic hand cannon (Hunter only) Can only be equipped with Mirror Image cloak Kinetic damage 8 shot mag Perks: firefly, explosive rounds Exotic perk choice (you can switch, but have to earn each perk a different way as detailed in the exotic bounty below) A. When you are invisible, this weapon does arc damage, and only has one bullet in the magazine, which does 8x damage. B. When visible, this weapon does solar damage and killing an enemy with precision damage will turn you invisible for a short time. [b]Infinity Gaze[/b] [i]Ever looked into two parallel mirrors[/i] Exotic pulse rifle (warlock only) Can only be equipped with glass bond Kinetic damage 27 shot mag Exotic perk choice (see bounty) A. When your grenade and melee aren't charged, this weapon does solar damage and the angel of light perk is given B. When your melee and grenade are both charged, this weapon does void damage and on precision kills, enemies explode in a shrieker like burst that hunts enemies. Exotic Bounty: Slices in the Dark A strange distress call has come in from Pluto, directly to your ship, from a guardian thought long dead. 1. Fly to a unique mission on Pluto. You can bring a fire team of 3, but all must be different classes and all have the bounty. (You're going to want to have time for this, it's rather long, both the mission and the description.) upon landing on the icy, desolate landscape, you see a strange crystalline fortress. A guardian is lying by what appears to be the entrance. His ghost lies shattered next to him. He looks up at you, and whispers "Find the key, it is in your reflection(s). Stop the ritual." Then, he collapses, dead. Three keyholes are on the tune covered door. A large, shadowy boss appears, not of any race you know. His attacks consist of shooting bolts of silvery light, and every once and a while, a pulse of energy across the ground, killing any guardian on the ground as it passes under. Killing him is just shooting him. 2. Find the three strange mirrors scattered across the patrol maps, and shoot them until they shatter, dropping a key. (All three people must gather all three keys.) 3. After finding the keys, you must head back to Pluto, once again with a team of up to 3 who are different classes, have the bounty, and have all three keys. Landing, the door to the temple slides open. Thralls come pouring out, followed by knights and wizards. At the end, a major ogre comes out. After you kill it, your ghosts comment that it seems like they were running from something. Entering the temple, you spiral downwards, fighting more fleeing enemies of every race as you do so. Reaching the bottom, there is a circular silvery platform in the middle, surrounded by 7 raised stone platforms. Between them all is an endless pit. Standing on the large silver platform is the same shadowy being, now fully tangible and silver. It holds a massive axe in one hand, and a shield in the other. The fight commences. You can't jump to the silver platform he's on because he'll swat you out of the air. Jumping between the columns, you have to shoot his shield while dodging energy blasts shooting out of the shield. When it shatters, you can only damage him while on the middle platform, an must dodge his scything sword swipes. His shield will reform soon. Repeat until he is dead. A chest drops. Opening it, hunters receive mirror image and a broken hand cannon. Titans receive Mark of the reflection, and a broken auto rifle. Warlocks relieve Glass bond and a broken pulse rifle. 3. To activate the weapon, characters must spend 23 notes of light. 4. To unlock the 'a' perk, characters must not use their super, grenade, or melee super and kill 1000 enemies. Using an ability resets it. 5. To unlock the 'b' perk, characters must kill 500 enemies using only their heavy weapon, and class abilities.

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