seriously? it's a gun play perk. It should be on gunslinger. Gunslinger.... the subclass all about gun play. Simple fix, swap scavenger for quickdraw
[b]Also, the fact there's a subclass with blink AND QuickDraw. It's as OP as OP can get[/b]
This has been a gripe I've had since launch. I hope to gain support from my fellow Gunslingers and friendly guardians alike.
Edit: those of you saying "bladedancers are supposed to be fast" listen to this. THE ENTIRE HUNTER CLASS IS SUPPOSED TO BE FAST. It's in the name.
BLADEdancer
GUNslinger
Ones about melee. The other is about guns. Get it?
[b][i]When I think about gunslinger, I think of old western gunslingers. All about precision and gunplay. They have lightning fast draws and there were plenty of knife throwing in the old west. This is why throwing knives fit and QuickDraw does too[/i][/b]
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I feel like all the subclasses need to be rebalanced to be effective in both PvE and PvP in their respective roles. Striker - A tactical fortress lassoing enemies so he can use his melee abilities Defender - An anchor that allows allies to have a safe haven to fall back on and provide buffs Gunslinger - A solo long-distance damage dealer that rewards precision Bladedancer - A solo short-distance damage dealer that rewards agility Voidwalker - A glass cannon of damage using his abilities in connection with his gunplay to maximize damage Sunsinger - A moving support class that buffs allies and weakens enemies with his abilities