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8/23/2015 3:08:42 AM
2

Biggest issues in trials ? (Community collective)

So Iv been playing trials every week since launch and I've been flawless most weeks (burning shrine is just not my map...lol) and threw out playing trials and reading posts on the forms of ran into a few issues that really should be addressed.. Here are some things that have been issues: • lag: this obviously can be caused by any number of reasons but is still a quite frequent issue in trials (and iron banner) • thorn: I know this weapon has been addressed with the 2.0 patch but there's another issues coming with this gun that not allot of people know. The final round... If you empty the chamber to the final 2 rounds you can 2 hit kill anyone. Even with the upcoming patch this could still be an issue. • shadow of veils/ice breaker: the aim assist is way to high on both of the weapons and should be lowered. • flame grenades: in vary rare cases one fire bolt grenade can kill without any additional damage needed. (Combined with perk "Viking funeral") • special ammo glitch: another issue not many know of (that honestly I use myself) when using let's say "the matador" during round 1 and you burn all your ammo if you switch to a weapon that gives ammo regen or ammo on spawn (ice breaker, invective, vestian dynasty, dregs promise) and allow it to gain half ammo or full (or wait out one round with a side arm) then switch back to your legendary weapon of choice during the score screen before the next round starts you'll be given half if not full ammo without having to go for the crates. If you have any other issues that are REAL issues with the experience in trials please post bellow so I may add them I hopes the developers see and make some changes if not bump :)

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    Didn't they claim to have fixed the issue of being kicked and gaining a loss? I still have mercy boon yet gained a loss from weasel code. Like wtf is my mercy good for now?

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