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#feedback

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Edited by thomwithah: 8/31/2015 7:10:05 PM
5

PvP Heavy Ammo: Should points be given for not pulling it right away?

Yes

12

No

44

There's a better solution, see my reply below.....

5

[b][u]PvP Heavy Ammo: Should points be given for not pulling it right away?[/u] [/b] I'd love to see a system that gave out points for being in range of heavy ammo, but not taking it.[b] It would be cool if the longer you stood near the heavy without pulling it (while it's available) the more points you'd acquire.[/b] That might help players focus on more team based play, while still rewarding them individually. They could even highlight this contribution in a activity rewards screen. [b]At least some people might think for a moment before pulling it.[/b] Maybe that same screen could show how many heavy ammo you supplied as in you pulled heavy for yourself only, or pulled for 4 teammates, etc. It would be extra nice if they gave bonus points for kills while near the heavy ammo if it is pulled by you or your team and your still alive and in range, retroactively. It be great if players got extra points for protecting other players who are trying to pull heavy, or extra points for killing all the players protecting heavy and then taking it themselves. Also, it would help make the heavy ammo spawns more of a control point, than they seem to be currently. Now they seem more a point you run to use your supper on a cluster, or, run to so you can hope to get heavy before your teammates do it without consideration. I know I can't be the only one who gets a bit miffed when teammates seemingly pull heavy without a care for their team successes, just their own. [b]I think a system like this, or similar, could go a long way to improving the current experience surrounding heavy ammo in PvP.[/b] [u]Let me know what you think with a comment, and your vote!![/u]

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