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Destiny

Discuss all things Destiny.
Edited by 传说中的 Ghost: 8/28/2015 11:37:38 AM
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By popular crybaby demand

[b]TLDR[/b] (too long; didn't read): [i]There are people who, believe it or not, claim that Hunters' both subclasses are [b]under-powered[/b] in PvP. Some even claim that Titans' Striker class is [b]over-powered[/b] in PvP. This topic will give you statistics that suggests that both cases are false. The source of information can be found [url=http://destinytracker.com/destiny/population]here[/url].[/i] [b]Note 1:[/b] [i]This thread has been edited to be less flamatory and more informative. Whoever wants a copy of the original can simply send me a PM.[/i] [b]Note 2:[/b] [i]This topic is focused on Bladedancers, Gunslingers and Strikers and therefor dedicate very little attention to the other subclasses. Some people are wondering both if and how Sunsingers super effects the rest of the stats, and the answer is yes. Due to Sunsingers super giving the player a significant reduction in ability cool-down, Sunsingers are at the top of both the Melee Kill Count (PvP) table and the Grenade Kill Count (PvP) table- this does however not mean that both their melee attacks and grenades are not great (without the super active) in PvP. Some people also wonder how Defender titans can have super kills due to their super being passive. I don't have the actual facts on this one, but me and other forumers are theorising that kills under the effect of either Weapons of Light, Blessings of Light or Armor of Light (i.e. kills inside the Ward of Dawn) count towards the Defender's Super Kill Count (PvP) table.[/i] [u]_________________________________________________[/u] Like a Gunslinger with Golden Gun I am here to burst your bubbles of misconception and delusion, with facts derived from statistics. Bladedancers and Gunslingers (from here on referred to simply as "Hunters) are not under-powered, and Strikers are not over-powered. Now I know that some of you will dispute the statistics' significance- and by all means do so... But if you have nothing but anecdotes to offer, chances are slim that anyone will care about what you have to say. Let's start by clearing out the demographics in the crucible, across all platforms (Xbox 360, Xbox One, Playstation 3, Playstation 4): 34.2% currently play as Hunters 33.6% currently play as Warlocks 32.2% currently play as Titans As you can see, no class is over-represented, thus can we deduce that none of the following stats will be skewed to a point of being completely unreliable or misrepresentative (think margine of error and natural breaks in population). Top 100 players (by class) 1st place: Hunters at 36.1% 2nd place: Titans at 32.6% 3rd place: Warlocks at 31.3% Congratulations Hunters! You are the Kings and Queens of the hill. Top 10,000 players (the average Joe, by class) 1st place: Hunters at 35.3% 2nd place: Warlocks at 32.7% 3rd place: Titans at 32% Congratulations Hunters! Yet again you're at the top. Let's break down the subclass demographics: [u]Hunters[/u] (34.2% of the population) 51% Bladedancers 49% Gunslingers [u]Titans[/u] (32.2% of the population) 47% Defenders 53% Strikers [u]Warlocks[/u] (33.6% of the population) 62% Sunsingers 38% Voidwalkers Let's have a look at the AVERAGE KDR: [u]Hunters[/u] Bladedancers > 1 Gunslingers > 1 [u]Titans[/u] Defender < 1 Striker < 1 [u]Warlocks[/u] Voidwalker < 1 Sunsinger < 1 As most of you know, the current (since shortly prior to HoW) PvP meta game consists of an exotic handcannon and a shotgun: 1) Handcannons 1,466,551,647 kills 2) Shotguns 1,441,875,593 kills 3) Melee 1,082,244,380 kills A common complaint is how Titans Shoulder charge is over-powered, so let's see who's the worst perpetraitor in the Crucible. 1) Sunsingers 281,325,978 (26% of) melee kills (as previously mentioned, effected by their super- but still lethal outside) 2) Strikers 193,989,846 (17.93% of) melee kills (Shoulder charge is not the standard melee kill, but does count towards melee kills) 3) Bladedancer 175,413,331 melee kills (Arcblade does not count toward melee kills) 4) Voidwalker 14.84% 5) Defender 13.65% 6) Gunslinger 11.37% (throwing what?) To some players the Shoulder charge is a real problem, but I'm also sure I'm not the only one who has cursed the range and weight behind a warlock's air slap. Hmm. Gunslingers though, thumbs up if you know how to throw your knife. Now onto the real problem. Arcblade and Golden Gun needs a buff? Fist of Havoc needs a nerf? 1) Bladedancer at 207,596,562 kills (21.73%) 2) Gunslinger at 179,520,390 kills (18.79%) 3) Striker at 178,059,836 kills (18.64%) 4) Sunsinger at 15.71% 5) Voidwalker at 12.60% 6) Defender 12.52% So, now that we've established that Hunters get the absolute highest amount of kills with their supers, I think it's safe to say that neither Hunter super needs adjustments towards the better. As a part of class balancing the Hunter supers are very different from the other supers; they offer little damage income reduction (i.e. shields and health regeneration- EXOTICS EXCLUDED FOR VALID REASONS). In short, a hunter can get great rewards at great risks. Striker Titans are harder to stop. Can they be countered? Absolutely, but not in the traditional manner: you have to kill them before they close the gap to you. Waiting around the corner? Well... If someone want to use their super to do what a traditional shotgun can do just as good... Isn't that their loss? Anyways, the last myth to debunk: Hunter grenades are lackluster (under-powered), Magnetic grenades and Lightning grenades are OP: 1) Sunsinger at 173,643,166 grenade kills (yet again, affected by the Sunsingers' super) 2) Bladedancer at 129,281,096 grenade kills 3) Gunslinger at 104,629,378 grenade kills 4) Voidwalker at 98,384,135 grenade kills 5) Striker at 90,707,260 grenade kills 6) Defender at 67,964,843 grenade kills The name of the game ends with "bolt". Magnetic grenade isn't a bad grenade, it's just that few people are willing to sacrifice an offensive super to get plasma grenades....... I mean, Magnetic grenades. Of course. Lightning grenades? They're strong, but won't OHK anyone... So unless you're simply arrogant, stubborn or unattentive, you shouldn't find them game breakingly good (move side-ways, don't try to run away from it- it has the reach of Thor's wrath). Also, have you ever tried to stick an ice cone to the side of a wall? Yes, these babies have a passion for getting stuck in awkward angles. Tripmine... If you consider this a bad grenade then I feel very comfortable to have you know that it's most likely an issue with the operator. This baby can be hidden in tight areas and take out entire herds confused tourists. Seriously, it's not a bad grenade. [b]Source of information[/b]: Destiny Tracker, downloaded at 12:15 PM on the 27th of August 2015, from http://destinytracker.com/destiny/population [b]Authors note[/b]: Statistics on Destiny Tracker are updated every 15 minutes, and thus people will find differing numbers while cross checking the source. Did I miss anything? Grammar or spelling mistake? Are there other issues related to this topic that needs to be raised? Post a comment below! EDIT: [i]On a completely unrelated note. THANK YOU BUNGIE for the great video over at Game Informer. I absolutely loved the return of humour and honesty. You really nailed the description of the community being more like shareholders than hobby gamers. I strongly recommend anyone reading this to look up the Game Informer video (released on the 26th).[/i]

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  • I barely see hunters whine about their supers being underpowered, I much more often see people say they're OP. That's mainly because the subclasses aren't underpowered and nearly all people are smart enough to realize that. But I have some crazy idea for you guys, how about instead of separating the community based on their class we just play the game together? No "Titans are stupid" or "self res is a crutch and warlocks suck" or "hunters are arrogant crybabies". We're here to play a game, not fight about classes. Now I understand those whole "my class is the best" argument but that's not the same as judging someone's skill or personality based on their class. The community needs to be whole not divided.

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  • I only have one question for you, how do defender Titans kill with their super? It has 11% of super kills I saw.

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    • If people are complaing about Hunters being underpowered in PvE I can understand. But anybody saying Hunters are underpowered in PvP is out of their ever loving mind.

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      • You shared so much wisdom with me in Skyrim....good times

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      • Anybody that tries to make a case that Hunters aren't OP in PVP is a complete and utter retard and does not deserve to have an opinion. Period.

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        • I main a warlock but i spent most of last week using my hunter. Id say their subclasses are not weak in pvp but too underpowered in pve. I got Sum of all Tears with my bladedancer in a rumble match the other day. 5+ kills with arcblade if you've got it setup right and time it perfectly.

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          • Agree, but you gotta admit, Flux grenades suck

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            • Tbh out of everything in there I thought striker would have more grenade kills

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            • I honestly think the perk that gives you back your health as a bladedancer is so overpowered. And since hammertime is also getting it, that will also be overpowered. I'm fine with all supers in the game, Don't think they are overpowered. The only thing I don't like is the ability to regen health instantly with a kill ( at least in pvp )

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              • Absolutely perfect, have long suspected the same as the results suggest, and yet I do play a Warlock often in PvP. Why? Because once in a while, when a Warlock melee is perfect... it is a beautiful thing to behold, and... rest assured the receiver of that once in a while flawless melee... results in not only death to the character... but the yelling and screaming of the player that is on the receiving end... is in a word... priceless.

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              • http://youtu.be/7pdWAcK6Eh8

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              • Who said arcblade needed a buff o.0 arcblade is OP any average player will tell u that. Who said hunters have weak grenades? Arcbolt + thorn is one of the deadliest combos. Anyone who play trials will tell u that. Shoulder charge? With shotguns being so obnoxiously OP shoulder charge is a suicide mission. Not to mention the war lock can survive it. Everyone knows u can't win a melee battle against a warlock. His melee has the range of a felwinters. The stat that demastrates the the crucible is full of noobs and is severely broken is the shotgun kills. The person who introduced the fel winters should be fired and black balled from GAME DEVELOPING COMPANIES

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              • Humpty bumpty

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              • Regarding the hunter super kills. is that because more people do actually play as a hunter instead of a titan? You can use this as a reference as 1 super being more overpowered and one not

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              • Edited by GeneralPoe: 8/28/2015 3:12:24 AM
                This just goes to show that some of the cry baby Titan's that flood this forum don't know how to work their class to its full potential if Titan can top out as 2nd in the top 100 players. Thank you OP Titans please shut up; you don't have the short end of the stick in PvP most of you just need to learn how to play like the rest of the Titans in the top 100 This leads in correlation to my previous post awhile ago about data for nerfs should ONLY be sampled from the top 5%. Those who actually utilize their class properly.

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              • Edited by Divinity Me: 8/29/2015 4:04:34 PM
                There is only one one problem with this... You are going about this statistically and not factually like you should be doing... Sure hunters are on the top but it's only because they are overplayed (by 0.6%) and very easy to use (not to mention fun). Although, the Titan is by far the most OP class. Yes, titans and warlocks are a little harder to use but have the potential to be much better than hunters ever could be. A titan fist of havoc can counter literally every super. The hunters are flimsy and weak when they use their supers( a blade-dancer can be countered with a high rate of fire shotgun, etc while fist of havoc is superior in a 1v1 scenario). But this is all bla bla and opinion. The true fact is that most of these statistics can be explained (sunsingers have the most grenade and melee because of their Super (Duuuuh) and fist of havoc is mostly used to kill one person at a time while other supers usually kill multiple at once.) I know I can never convince you people that Titan is the most overpowered class and and hunters need a buff(slight in pvp and huge buff in pve) but I will always know this in my heart. P.S- Sorry about any grammar mistakes, I had to write this in a rush, I love you all (even the Titans and the blink shotgunning hunters..., ok maybe not them :P) P.P.S- Thank you M'aiq for modifying your post. :) Just want to say hunters only have two good grenades(tripmine and arcbolt) whereas Titans have 4(Lightning, flashbang, magnetic, suppressor). To specify, a flashbang does 140dmg in a 7m radius and blinds whereas the hunter incendiary grenade does the same amount( only if you include the DoT) but does not blind. Swarm grenade is a grenade that splits its damage (worthless for a grenade), flux grenade is an under-powered fusion/magnetic grenade and skip.... well... under-powered swarm grenade. Arcbolt is finisher grenade which is awesome for it's chaining capabilities but deals 80 dmg (less than half of a guardian's health). Tripmine is good, I could whine about it but, nah.

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                • Actually titans could use some melee range other than. Shoulder charge I mean are long are my Titan's arms?

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                  • All this will change come TTK, when Titans finally get a ranged super. I expect many people to complain about them homing hammers.

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                    • Wow. This is one of the most logical and backed up posts I've ever seen and makes me proud when I come up on top with my titan in pvp

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                    • All I can get from this is Hunter = master race

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                      • I use a Striker Titan. Maybe I play with in a better class of Guardians then most, I don't know. But I tell you one thing. On numerous occasions hunters/warlocks even other Titans counter my Titan slam with a simple shotgun or Golden gun from a Hunter. I've basically rendered the shoulder strike as useless since it is so easily countered with yet another shotgun blast. I mainly use my shoulder charge to get out the way or for moving around the map. Also people who are aware shoot my lightning bolt grenades after one spark. We can't do that to the hunter grenades except for the trip mine. So when I kill a Hunter it gives me great pleasure especially when they are about to use their golden gun!

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                        • Bump! Thank you! I like seeing truth on here every once in a while lol

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                        • I don't need a wall of text to tell me hunters are stupid

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                        • Strikers and nova bombs like to waste their super on one person so that's why it's low lol. And a lot of warlocks run self Revive for some reason so theirs that.

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                        • Wow. *slow claps*

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                        • Makes me proud to be a Gunslinger Hunter, and yes, I will take that thumbs up for my knife throwing haha. Nice statistical analysis man. Was a good read.

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