I know my wording is a tad, rough, at best sometimes.
But i play games where a big boss is more than just a Bullet sponge. You could realistically have Randal the Vandal b a world boss. He dodges, he punches, he shoots. He has semblance of tactics.
Now when i go into specifics, which i generally had not yet, World Bosses need a better AI, doing things that normally they do not or would not do. Some of the Art photos posted last week are prime examples. Look at that big minotaur, HOLING a GUARDIAN in his fist, the guardian drops his guns. This is a perfect example of something new. Bosses that act in new and interesting ways.
Now some of the ideas that the guys have come up with in this thread are absolutely stunning, i mean imagery out the @$$.
Bosses that are not like the lame PoE Bosses, or even the Raid bosses really.
You can make a bullet sponge without it [i]FEELING[/i] like a bullet sponge, you know what i mean. I know it can be done.
Look at Fallen Walkers for example, popping off armor makes them drop, so you can do more damage.
Now an Ideal World type boss, would have 2-3 sets of health bars, one for a shield, one for armor, and one for physical beings health. There are lots of ways that it could be done properly, but alas i fear Bungie would never do one right, nor could the Game AI be able to handle a decent one in the first place.
Basically all the ravings of a mad man who lost his blue box.
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