Nah. It's just too easy. The slowness factor really takes the edge off of 'oh I might be shredded alive'
They should try that concept again cause it was a good attempt with the abyss. Something that chills you to the core. A good example was going back through the beginning hallways of the game. Lights flickering. Your shadow on the wall. The long dark hallways. I once told my friend 'imagine a shadow suddenly moving that wasn't ours' and that creeped him out a bit
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