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7/18/2015 10:07:03 AM
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Better ways of dealing with Gjallarhorn than damage reduction

Make it hold one rocket at a time instead of two Make it Only hold a total of 4 rockets instead of 5 Make it so armor that gives more heavy only gives it 5 rockets instead of 7 Any or all of these are far better than taking away it's power. I could see them nerfing a weapon that you have ammo for all the time like a primary but you don't have heavy all the time and you really only use it for bosses (or at least that's all i use it for). This is one of the only guns in the game that defines the game. You don't take your defining characteristic and totally destroy it. That's like Nike changing the swoosh or Coke changing their colors to blue and white or Batman changing his symbol to BM.

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  • This read will not be for the average joe gamer upset with the changes. Well it's here, the announcement of weapon changes 2.0 Let's think about what we know currently. Ill go over just a few major weapons. Black Hammer: 3 percision shots in succession result in an immediate 3 bullet refill. Gjallarhorn: Wolfpack Rounds, creating a seperate set of explosives to rain down upon the enemy struck by the rocket (or ones near). Thorn: 7 damage DoT, not to mention its great range capabilities. Hawkmoon: Like thorn with great range capabilities, more importantly the chance to hit from 95 to a very rare one shot kill. Icebreaker: OTR ammo, currently set to 5 seconds per. These 5 weapon nerfs seem to be quite complained about. Let's think about it from how we use them, and how we accomplished maybe to much with them. Black Hammer; If you're like me this was generally always equipped during Vanguard strikes. Allowing myself, and any teamates with it also, to finish off bosses abusing an endless rain of massive damage critical shots. Further more, the concept you could infinitely stun lock a majority of the bosses through this tactic. We should all be in agreement that this tactic was extremely over powering to the bosses themselves. Making it to easy. We cannot say what Bungie intended by giving us the perk, it was quite obvious to me its usage upon seeing it the first time. They are changing it to change what we do now, to what they, the game makers, envision. Gjallarhorn: I need not go into this weapon. I am just as sad about its nerf as the rest of the owners who are. I do not blame Bungie though. This weapon, like the black hammer, out classed all other weapons, in their respective categories, for taking down a boss. So much so that a majority of players began to rely on it. While there is nothing wrong with that, it is just not what Bungie had intended. Thorn; Most of us understand how this weapon works to its fullest capabilities. With its impact increased, percisiom damage of 84 is dealt to enemy players. Making 2 shots deal 168 damage. While that by itself allows a third body shot to finish a kill, it was not needed due to its DoT (damage over time) of 7 per tick. This weapon, aside from the one update that reduced poison to 3 or 4 (sorry for my bad memory) has always had this capability. It became popular once given 9 rounds, and a faster reload. Myself personally used it before that buff due to the fact it was still the most over powering and underused weapon of its class (exotic hand cannons). This is a change that should be clear to players, giving others no chance to fight back. Hawkmoon; Why this weapon was ever used more than the 6 shot, slower reloading, 100% chance 2 shot kill thorn is unknown to me. What we do know is that it can, in very rare circumstances, one percision shot kill an enemy player. That in itself did seem unfair, but yet so rare that it wasn't much of a bother to the majority of players based on their complaints of its power. This nerf should be self explanatory. Bungie felt in no circumstances should an exotic hand cannon be one shotting. Seems like a more fair than not nerf. Icebreaker; This is one that players are also extremely outraged by. This weapon has been [abused] for activities such as oracles, and other bossing tactics in locations of damage free zones. Now I would not go as far to say, abused personally, as others have clearly on reddit. I would however say that we used it to its fullest potential of keeping us alive from afar. Now this is the only nerf that makes sense, but also confuses me. Increased regeneration time would have me less likely to use it, if there were another weapon of its kind with a faster regeneration. As for changing the real purpose of it, which we use it for mainly, staying out of a battle with unlimited ammo, not much will change. Ammo will still regenerate, the concept is the same. (I personally have no used Icebreaker since the black hammer came out, even in situations where Icebreaker was more efficient) Hopefully this is a better explanation from a players standpoint. Things will change, they always do. If you're like me it bothers you, but not enough for us to completely miss the point Bungie is trying to make. In the end Destiny is their creation and not ours. We help them mold it, and show them their errors just by playing. This is not deserving of a reward because the reward is Destiny itself. This is more than any of us could have ever asked for. If you made it this far I would like to thank you, and wish you a great rest of your day/night.

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    • They'd be better off buffing other rocket launchers, and better defining damage of Cluster Bomb vs. non-CB launchers to make it an actual choice you have to make. The big problem w/ using Hunger of Crota on Crota is it's a CB RL, but he has no adds close enough to him to be affected, so there's wasted damage. Even with the bonus vs. hive majors, Gjallarhorn still outperforms HoC on the hive bosses. <- They should fix that instead of nerfing WPRs.

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    • Or have Xur sell it. If everyone has it, no one will be excluded.

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    • Or, just have Xur just sell the fcuking thing already.

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      • The gally is just an overglorified noob tube

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      • No they need to just sell the damn thing. If they really wanted to then make it a dumbfire rocket that way it took some skill to use not just aim and fire.

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      • You realize that: A: Your wasting your time. B: People would still "riot" over this bullshit C: See B.

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        • Lol I mainly use it on ads on my defender for orbs. Though I don't use my defender much.

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        • Just buff the wolfpack damage, but make it so they only track to other enemies, NOT those directly hit. That and make the wolfpack rounds spawning based off of whether or not the main rocket directly struck something

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        • I like the one rocket instead of two idea since I use it against mobs more than bosses. I like the ability to say "-blam!- that one wizard in particular!" and unleash the fury of my Gally upon him.

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        • I don't have a gjally but I'm am completely against the nerf because the logic is terrible. Here's my point if the people who complain about a weapon being to powerful are bad at this game or if they are not good with let's say the thorn or the last word and then bungie nerfs these particular guns and then said complainers play the game and are still not good what was solved? absolutely nothing except to piss off the people who have grinded to get these weapons. So all it does is punish the good players and then does nothing to elevate the bad players so everyone loses. Currently there is an even playing field and after the nerf it will still be a level playing field so nothing has been gained but god forbid we introduce logic into this. Signed someone who doesn't have a gjally but if I ever get 1 would prefer that it isn't ruined.

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        • Less Wolfpack rounds?

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          • Gally was not really never in my opinion, yes it was, but it still has its full potential to wreck and still is the best weapon in game lol

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          • ballerhorn too strong, been using it as a primary in raids, need to use other weapons, forgot what other weapons look like, icebreaker used to conjure more primary ammo, other yellows affectionately referred to as "decoration"...help

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            • The power of the weapon is not the reason for the nurf, the given reason for the nerf is the fact that people have been locking others out of content for not having one Now nerfing it may make people look at other weapons and say "hay that's just as good as Ghorn" on the other hand it could make things worse It's all about mind set and there are some weapons that are just as good, even better when comboed with others

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              • How about this - Stop attempting to nerf a much beloved pve weapon. The gjallarhorn is amazing, and utterly satisfying to use, and I really do wish that the other exotic heavy weapons were as fun to use. Super Good Advice is a ridiculous excuse for an exotic, and only benefits players who spin around in circles while holding down the trigger. Thunderlord's accuracy and stability really doesn't improve noticeably enough to compensate for the bullet shredding potential, and the small magazine really doesn't help you feel the real 'minigun' effect it strives for. The lightning strike really needs to be a more prevalent effect, and would make it more impressive, alongside the Gjallarhorn as a viable weapon. The truth performs well as an Aoe weapon alternative to Gjallarhorn, but is not much special. If it caused explosions on enemy kills to help clear leaders in trash mobs, it would once again fill it's role of group destruction to a tee. The only nerf I would accept to Gjallarhorn is if it's Wolf pack rounds did only single target damage, then I would be okay with that, but nerfing it's single target power really takes away from the essence of what makes the weapon what it is.

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              • Edited by mrsjimmymare: 7/18/2015 1:11:25 PM
                5 Rockets, I think you're sleep talking. The Hunger of Crota with gives more Heavy holds 6 rockets. ROFL. Ghorn is an exotic, it's supposed to be "better", if it holds less than HoC, something's wrong.

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                • I completely agree. It's not the damage, it's the over-availability of it's delivery.

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                • It doesn't define the game, every Nike product has a swoosh but did I read that only 30% of players have a Gally? Bungie have made it iconic, but in gameplay Gally is niche and unbalanced, one player with one in a boss encounter wraps it up quick leaving everyone else nothing to do. A lot of folk complain about lack of content, gally diminishes the content further.

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                  • Buff its brethren! Duh

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                  • What about keep the Gjallarhorn like it is now and just add a Slowness Effect for being such a huge Weapon?

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                  • Leave it alone

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                    • Post patch I'm only playing with other Ghorn owners as a way to protest

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                      • best way to dealing with gjally? DONT touch it and buff the other fu##ing rockets. god bungie your giving birth to the strongest elitism ever seen into a game with this patch

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                        • Best way to deal with Gjally: leave her the way she is.

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