T4R
-
-A long, detailed storyline where you can have multiple outcomes based on decisions. -The ability to play(even just a few missions) as an enemy(probably fallen) -More customizable weapons and armor(possibly through crafting gear?) -expansive skill tree -No crazy buffs and nerfs. Exotics should be OP imo. Hence they are exotic...they shouldnt match up with legendaries its ridiculous. -Well thought out and challenging raids. -well thought out level system. Ex. Doing raids would drop raid gear and such and a chance at an item similar to etheric light. Maybe make different kinds of "etheric light" where each one would add like 6 light to the gear this way you dont instantly hit max level so quick. You would need multiple per piece in order to "max it out". I know a lot of this would make it take more time/harder to level and such...but IMO it would keep us entertained longer