Of course, information is key, and so is dialogue.
I see what you mean by the servers. Unfortunately, I do not think that is what causes the inventory screen to take forever to load 360 vs xb1. If memory serve right, the x360 only had 512mb of ram in it (if not 1gigs worth), where as the xb1 has 8 I believe? 5 gigs of it going to the games themselves. (Correct me if I'm wrong, I'm just going off of what I remember seeing almost 2 years back lol). Because of the ram limitations between the 2 consoles (among other limitations), that would be why the frames per second rates drop on 360 or why the inventory takes forever to load.
Seeing as I don't have my ps4 yet, and haven't seen destiny played on it, I can't tell you if the xb1 cloud services they offer for games effect the inventory screen, among other things, or if Destiny even uses that resource. That being said, I believe when the emulator is released on xb1 to play 360 games, they might allow more than 512mb/1gig of ram to play the games, making it a bit smoother and have less fps drops. Of course, the statement directly above is my opinion and purely speculation, but it would make sense. Unfortunately, it might not be the case becauer of being able to play with people on the actual 360 console.
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