Again COD didn't release DLC's after year 1 as a publishers couldn't/wouldn't compete against a new COD game.
World at War
Initial Release: November 11, 2008
DLC 1: March 19, 2009
DLC 2: June 11, 2009 (360) July 17, 2009 (PS3 and PC)
DLC 3: August 6, 2009
Initial Release: November 9, 2010
DLC 1: February 1, 2011 (360) March 3, 2011 (PS3)
DLC 2: May 3, 2011 (360) June 3, 2011 (PS3) June 10, 2011 (PC)
DLC 3: June 28, 2011 (360) July 28, 2011 (PS3 and PC)
DLC 4: August 23, 2011 (360) September 22, 2011 (PS3 and PC)
Black Ops 2
Initial Release: November 13, 2012
DLC 1: December 12, 2012 (360) January 17, 2013 (PS3 and PC)
DLC 2: January 29, 2013 (360) February 28, 2013 (PS3 and PC)
DLC 3: April 16, 2013 (360) May 16, 2013 (PS3 and PC)
DLC 4: July 2, 2013 (360) August 1, 2013 (PS3 and PC)
DLC 5: August 27, 2013 (360) September 26, 2013 (PS3 and PC)
Now if you want to argue whether the DLC's matter, that is all based on one persons perceived value in the game (otherwise known as opinion and not fact). You have to compare apples to apples. 1 COD DLC $15 a piece for 1 new zombie map, 3-4 pvp maps and maybe a weapon or two; compared to TTK 1 new subclass for each class, multiple new weapons both legendary and exotic, a new raid, 2 new pvp game modes, multiple new pvp maps (4 that we know of so far) and 10-12 new story line missions. You seem to value zombies more than actual content, that is fact. Just go play COD...
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